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No sign: Difference between revisions

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60 bytes added ,  19 January 2019
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imported>Geochip1
(Created page with "{{Infobox Tile CC2 |image = Image:NoSign.png |multidirectional = No |moves = No }} The '''no sign''' is a special tile tool introduced in Chip's Challenge 2. It typic...")
 
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{{Infobox Tile CC2
{{Infobox Game Tile
|name = No sign
|image = [[Image:NoSign.png]]
|image = [[Image:NoSign.png]]
|cc1 =
|cc2 = Yes
|cc1index  =
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
Line 6: Line 10:


The '''no sign''' is a special tile tool introduced in [[Chip's Challenge 2]]. It typically must be placed on top of a [[key]] or [[boot]]s, though it is possible to place them independently using external tools. The no sign is an [[acting wall]] to [[Chip]], [[Melinda]], [[mirror Chip]], [[mirror Melinda]], any [[monster]], or any [[block]] if they have the key or boot in their inventory which is underneath the no tile. While [[ghost]]s and [[rover]]s are the only monsters that can carry boots, blue keys can be picked up by all monsters and [[block|dirt blocks]], and thus a no blue key tile will apply.
The '''no sign''' is a special tile tool introduced in [[Chip's Challenge 2]]. It typically must be placed on top of a [[key]] or [[boot]]s, though it is possible to place them independently using external tools. The no sign is an [[acting wall]] to [[Chip]], [[Melinda]], [[mirror Chip]], [[mirror Melinda]], any [[monster]], or any [[block]] if they have the key or boot in their inventory which is underneath the no tile. While [[ghost]]s and [[rover]]s are the only monsters that can carry boots, blue keys can be picked up by all monsters and [[block|dirt blocks]], and thus a no blue key tile will apply.
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