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{{Infobox Tile | {{Infobox Game Tile | ||
|name = Not used | |||
|image = [[File:Unused.png]] | |image = [[File:Unused.png]] | ||
| | |cc1 = Yes | ||
|cc2 = | |||
|cc1index = 54, 55, 56 | |||
|multidirectional = No | |multidirectional = No | ||
|moves = No | |moves = No | ||
}} | }} | ||
'''Not used''' tiles, also called '''Unused''' tiles, are tiles with the index of 54, 55, and 56. These tiles have the same properties of [[invisible wall]]s. These tiles are not seen in [[CC1]], but they occasionally are seen in [[custom level set]]s. They have no purpose within the game, and because of this, [[David Stolp]] created a patch which turns the unused 56 tile into an [[ice block]]. | '''Not used''' tiles, also called '''Unused''' tiles, are tiles with the index of 54, 55, and 56. These tiles have the same properties of [[invisible wall]]s. These tiles are not seen in [[CC1]], but they occasionally are seen in [[custom level set]]s. They have no purpose within the game, and because of this, [[David Stolp]] created a patch which turns the unused 56 tile into an [[ice block]]. | ||
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[[File:Unused.png]]<br /> | [[File:Unused.png]]<br /> | ||
The numbers ''36'', ''37'', and ''38'' refer to these tiles' indexes in hex. These graphics are also used in [[CCLD]]. However, CCLD refers to them as ''Unused'' and also replaces the unused 56 (38 in hex) with the ice block. In Tile World, the unused tile is Lynx death explosion. | The numbers ''36'', ''37'', and ''38'' refer to these tiles' indexes in hex. These graphics are also used in [[CCLD]]. However, CCLD refers to them as ''Unused'' and also replaces the unused 56 (38 in hex) with the ice block. In Tile World, the unused tile is Lynx death explosion. | ||