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362 bytes added ,  19 January 2019
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{{Infobox Game Tile
{{Infobox Game Tile
|name = Blue Thief
|name = Item Thief
|image = [[Image:Spy.png]] [[Image:BlueThief.png]]
|image = [[Image:Spy.png]] [[Image:RedThief.png]]
|cc1 = Yes
|cc1 = Yes
|cc2 = Yes
|cc2 = Yes
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{{Infobox Game Tile
{{Infobox Game Tile
|name = Red Thief
|name = Key Thief
|image = [[Image:RedThief.png]]
|image = [[Image:BlueThief.png]]
|cc1 =
|cc2 = Yes
|cc2 = Yes
|cc1index  =  
|cc1index  =  
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}}
}}


In [[Chip's Challenge 1]], a '''thief''', often referred to as a '''spy''', removes all boots that Chip has when he walks on him, and acts as a [[wall]] towards monsters and blocks. In [[Chip's Challenge 2]], the '''red thief''' or '''key thief''' removes all boots that Chip or Melinda have when they walk on him, and the '''blue thief''' removes all keys that Chip or Melinda have when they walk on him. Both these thieves halve Chip or Melinda's [[bonus points]] upon being stepped on. Their effects can be counteracted with a [[bribe]].
In [[Chip's Challenge 1]], a '''thief''', often referred to as a '''spy''', removes all boots that Chip has when he walks on him, and acts as a [[wall]] towards monsters and blocks.  
 
In [[Chip's Challenge 2]], the '''item thief''' or '''red thief''' (in the base tile set) removes all boots and items that Chip or Melinda have when they walk on him, and the '''key thief''' aka '''blue thief''' removes all keys that Chip or Melinda have when they walk on him.  
Instead of stealing their inventory, they can be satisfied with a [[bribe]] from the player inventory, which will be removed instead, and leave the other items (including other bribes) or keys untouched.
Both these thieves halve Chip or Melinda's [[bonus points]] upon being stepped on in cases where they steal items or keys from them.
They act as walls for [[dirt block]]s but [[ice block]]s and [[directional block]]s can be pushed over them.
 


Sometimes, it can be to Chip's advantage to lose a superfluous boot; see [[Elementary]].
Sometimes, it can be to Chip's advantage to lose a superfluous boot; see [[Elementary]].
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