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imported>Octavarium64 (Creating page with: A '''removable obstacle''' includes any wall or acting wall which can be removed from its current square, temporarily or permanently. Most removable obstacles are Chip…) |
Chipster1059 (talk | contribs) (It's a very ugly hack, but with the current definitions it works) |
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A '''removable obstacle''' includes any [[wall]] or [[acting wall]] which can be removed from its current square, temporarily or permanently. | A '''removable obstacle''' includes any [[wall]] or [[acting wall]] which can be removed from its current square, temporarily or permanently. | ||
In [[Chip's Challenge 1]], most removable obstacles are Chip-removable only; the Chip-removable obstacles are the [[computer chip]], [[socket]], [[lock]], [[boot]], [[dirt]] and [[blue wall]]. | |||
== Monster and block-removable obstacles == | == Monster and block-removable obstacles == | ||
Additionally, a [[bomb]] may be removed by a [[monster]] or [[block]], and [[water]] may be removed by a block. | Additionally, a [[bomb]] may be removed by a [[monster]] or [[block]], and [[water]] may be removed by a block. In [[Chip's Challenge 2]], [[slime]] can also be removed by a block or an [[ice block]]. | ||
== Remote-removable obstacles == | == Remote-removable obstacles == | ||
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If a monster was sliding, it will become trapped for good on this space unless the obstacle is a toggle wall, since any attempt to remove the obstacle will cause Chip to be killed. A block will therefore become unusable. When a block slides to a stop, it is still on the [[sliplist]] and will destroy Chip if he removes the obstacle, again unless a toggle wall was in front of the block. To allow the obstacle to be removed safely, a [[ram]] would be necessary. This will be officially learned in [[After the Rainstorm]]. | If a monster was sliding, it will become trapped for good on this space unless the obstacle is a toggle wall, since any attempt to remove the obstacle will cause Chip to be killed. A block will therefore become unusable. When a block slides to a stop, it is still on the [[sliplist]] and will destroy Chip if he removes the obstacle, again unless a toggle wall was in front of the block. To allow the obstacle to be removed safely, a [[ram]] would be necessary. This will be officially learned in [[After the Rainstorm]]. | ||
== Chip's Challenge 2 == | |||
In Chip's Challenge 2, nearly all tiles can be removed permanently through the use of [[time bomb]]s. The only obstacles left unharmed by time bombs are [[socket]]s and [[steel wall]]s, and sockets can be removed after collecting the required number of [[computer chip]]s. As a consequence, the only non-removable obstacle in CC2 is the steel wall. | |||
[[Category:Terminology]] | [[Category:Terminology]] | ||
[[Category:Tile groups]] | [[Category:Tile groups]] |