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71 bytes added ,  21 January 2019
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An '''element''' is any of the four tiles that match up with the four [[boot]]s: [[fire]], [[water]], [[force floor]] or [[ice]]. Elements are immovable and only [[water]] can be removed from the game at any time, other than uses of [[advanced coding]] or the [[Non-Existence Glitch]]. The four boots allow normal passage through their corresponding element tile, but force floors and ice may be quicker to pass without boots.
An '''element''' is any of the four tiles that match up with the four [[boot]]s from [[Chip's Challenge 1]]: [[fire]], [[water]], [[force floor]] or [[ice]]. Elements are immovable and only [[water]] can be removed from the game at any time in CC1. In [[Chip's Challenge 2]], [[ice block]]s can turn fire into water which then can be turned into [[floor]] by dirt blocks. The four boots allow normal passage through their corresponding element tile, but force floors and ice may be quicker to pass without boots.


The official introduction to the four elements in harmony is [[Elementary]].
The official introduction to the four elements in harmony is [[Elementary]].
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* [[Four-element]]: a common [[level theme]] using all four elements in sections, such as Elementary itself.
* [[Four-element]]: a common [[level theme]] using all four elements in sections, such as Elementary itself.
* [[Elemental]]
* [[Lesson 3]], for the ''first'' introduction to all four elements at once.
* [[Lesson 3]], for the ''first'' introduction to all four elements at once.
[[Category:Terminology]]
[[Category:Terminology]]
[[Category:Tile groups]]
[[Category:Tile groups]]

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