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Twice Step Glitch: Difference between revisions

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No change in size ,  13 February 2019
m
Text replacement - "Slide Delay" to "slide delay"
imported>Ihavenoname248
(→‎Mechanics: Updated with new knowledge.)
 
m (Text replacement - "Slide Delay" to "slide delay")
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Chip enters teleport 2 on the second half of the first move, and emerges from teleport 1. The ball then moves at the move boundary into teleport 1 and beginning to emerge from teleport 4. As the sliplist as not occurred yet, the ball occupies this tile for Chip's mouse boost immediately on the second move (an attempted primary direction of right, secondary of down) and so Chip emerges from teleport 3, directly into the exit.
Chip enters teleport 2 on the second half of the first move, and emerges from teleport 1. The ball then moves at the move boundary into teleport 1 and beginning to emerge from teleport 4. As the sliplist as not occurred yet, the ball occupies this tile for Chip's mouse boost immediately on the second move (an attempted primary direction of right, secondary of down) and so Chip emerges from teleport 3, directly into the exit.


If there was one object stuck on the sliplist elsewhere in the level in this example, the resultant [[Slide Delay]] would allow this same route to be executed in [[Tile World]] with L [1/2] R.
If there was one object stuck on the sliplist elsewhere in the level in this example, the resultant [[slide delay]] would allow this same route to be executed in [[Tile World]] with L [1/2] R.


== Other uses ==
== Other uses ==

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