Time crunch level: Difference between revisions

Renamed time race to time crunch
m (Cowman moved page Time race level to Time crunch level: Using a name more familiar to the community)
(Renamed time race to time crunch)
Line 1: Line 1:
A '''time race level''' is a [[Chip's Challenge]] [[level theme]] where the primary puzzle is to identify and race through a valid path to the exit before the time runs out. In many cases, time race levels are made artificially difficult by the tight time limit and become trivial if additional time were to be granted. There are only a handful of time race levels in the [[Chip's Challenge 1|original game]], whereas the theme is significantly more common in [[Chip's Challenge 2]].
A '''time crunch level''' is a [[Chip's Challenge]] [[level theme]] where the primary puzzle is to identify and race through a valid path to the exit before the time runs out. In many cases, time crunches are made artificially difficult by the tight time limit and become trivial if additional time were to be granted. There are only a handful of time crunches in the [[Chip's Challenge 1|original game]], whereas the theme is significantly more common in [[Chip's Challenge 2]].


In [[Chip's Challenge 2]], more complex time races are possible due to [[Time modifier|time modifiers]]: the [[Time bonus]], [[Time penalty]] and [[Time toggle]] tiles. These tiles add 10 seconds to the game clock, deduct 10 seconds to the game clock and pause or resume the game clock respectively.  
In [[Chip's Challenge 2]], more complex time crunches are possible due to [[Time modifier|time modifiers]]: the [[Time bonus]], [[Time penalty]] and [[Time toggle]] tiles. These tiles add 10 seconds to the game clock, deduct 10 seconds to the game clock and pause or resume the game clock respectively.  


Some hallmarks of time race levels include:
Some hallmarks of time crunch levels include:
* the level becomes unsolvable if a precisely timed path is not followed.
* the level becomes unsolvable if a precisely timed path is not followed.
* the player runs out of time attempting to figure out the puzzle.
* the player runs out of time attempting to figure out the puzzle.