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* Southpole, along with [[Rink]], [[Now You See It]], [[Doublemaze]], [[Stripes?]] and [[Force Field]], is one of the six CC1 levels where Chip can ''never'' be killed; there is no [[time limit]], [[monster]]s, [[fire]], [[water]], [[bomb]]s, or any [[block]]s which have a possibility of crushing Chip. [[Cellblocked]] and [[Pentagram]], while there are none of these, have [[recessed wall]]s which may force Chip to restart the level, although he cannot actually be killed. The only way to ''force'' a lower level score is to use the restart command. Because all [[CCLP2]] levels are timed, there are no such levels in that set. | * Southpole, along with [[Rink]], [[Now You See It]], [[Doublemaze]], [[Stripes?]] and [[Force Field]], is one of the six CC1 levels where Chip can ''never'' be killed; there is no [[time limit]], [[monster]]s, [[fire]], [[water]], [[bomb]]s, or any [[block]]s which have a possibility of crushing Chip. [[Cellblocked]] and [[Pentagram]], while there are none of these, have [[recessed wall]]s which may force Chip to restart the level, although he cannot actually be killed. The only way to ''force'' a lower level score is to use the restart command. Because all [[CCLP2]] levels are timed, there are no such levels in that set. | ||
* Chuck Sommerville has said in an interview that Southpole is his favorite level in CC1. | * Chuck Sommerville has said in an interview that Southpole is his favorite level in CC1. | ||
==Full level map== | |||
[[Image:Cc1_full_map_level_13.png|500px]] | |||
== Walkthrough == | == Walkthrough == |