Strange Maze: Difference between revisions

62 bytes added ,  27 February 2019
Added full level map
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(Added full level map)
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Start moving west and think like a [[paramecium]]: turn right at every intersection excluding the start, and counting the destructive obstacles as walls, until all the chips are collected. This route will end in the socket area, which is no longer a barrier, allowing for quick passage back to the exit. The bold time is 229.0 and thus requires exact movement, but little else.
Start moving west and think like a [[paramecium]]: turn right at every intersection excluding the start, and counting the destructive obstacles as walls, until all the chips are collected. This route will end in the socket area, which is no longer a barrier, allowing for quick passage back to the exit. The bold time is 229.0 and thus requires exact movement, but little else.
==Full level map==
[[Image:Cc1_full_map_level_57.png|500px]]


== Walkthrough ==
== Walkthrough ==