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When dealing with ''single'' blobs, strategy is frequently just as important as luck. The journey to the three items can lose up to [1], and with perfection after the second run past the blob, as much as [4] can be expended, as this time is a 109.8. In the latter case, prefer to wait rather than risk even a 1/4 chance of death, unless the next move can also put Chip in danger - at which point it is best to simply force an immediate decision, which will reduce the [[boosting]] requirements in the second half of Bea's Den. | When dealing with ''single'' blobs, strategy is frequently just as important as luck. The journey to the three items can lose up to [1], and with perfection after the second run past the blob, as much as [4] can be expended, as this time is a 109.8. In the latter case, prefer to wait rather than risk even a 1/4 chance of death, unless the next move can also put Chip in danger - at which point it is best to simply force an immediate decision, which will reduce the [[boosting]] requirements in the second half of Bea's Den. | ||
==Full level map== | |||
[[Image:Cclp2_full_map_level_3.png|500px]] | |||
==Walkthrough== | ==Walkthrough== |