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Bouncin' Blocks: Difference between revisions

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Added full level map
m (Tylersontag moved page bouncin' Blocks to Bouncin' Blocks over redirect: revert)
(Added full level map)
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After carrying the second block into the fourth cross, move RLDU [1] L to catch the block and send it into the east room; when [[boosting]] and following blocks onto ice, remember [[block echo]]. Push this block out and jump above it to send it into the south room for another trade, chip and [[blue key]]. Jump temporarily to the left after pushing the fourth block out to the center to remove the [[blue lock]]s, then remove the [[water]] behind them with the fourth block. There is sufficient time to negotiate the tiny cross in the final room without the [[ice skates]], so use this block to capture the last chip and the skates at the same time, and then skate back to the [[exit]] at the top.
After carrying the second block into the fourth cross, move RLDU [1] L to catch the block and send it into the east room; when [[boosting]] and following blocks onto ice, remember [[block echo]]. Push this block out and jump above it to send it into the south room for another trade, chip and [[blue key]]. Jump temporarily to the left after pushing the fourth block out to the center to remove the [[blue lock]]s, then remove the [[water]] behind them with the fourth block. There is sufficient time to negotiate the tiny cross in the final room without the [[ice skates]], so use this block to capture the last chip and the skates at the same time, and then skate back to the [[exit]] at the top.
==Full level map==
[[Image:Cclp3_full_map_level_31.png|500px]]


== Walkthrough ==
== Walkthrough ==

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