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64 bytes added ,  13 March 2019
Added full level map
m (Tylersontag moved page possible to Possible over redirect: revert)
(Added full level map)
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Move DRD 2R into junction 5, at the center, then turn right and further east to number 6, where the extra passage can be seen; after Chip passes over this recessed wall, he can step sideways off the [[force floor]] leading to it - a method that works in both rulesets. Pass through junction 3 (the first junction in a pair can be taken in either order), turn east at junction 2, and cycle back through again; repeat this sequence for junctions 1 and 4, then 7 and 8, and finally between 9 and 6. With one chip remaining, pass through the extra entrance out of junction 6 and then take the last chip from room 5, with an [[exit]] nearby.
Move DRD 2R into junction 5, at the center, then turn right and further east to number 6, where the extra passage can be seen; after Chip passes over this recessed wall, he can step sideways off the [[force floor]] leading to it - a method that works in both rulesets. Pass through junction 3 (the first junction in a pair can be taken in either order), turn east at junction 2, and cycle back through again; repeat this sequence for junctions 1 and 4, then 7 and 8, and finally between 9 and 6. With one chip remaining, pass through the extra entrance out of junction 6 and then take the last chip from room 5, with an [[exit]] nearby.
==Full level map==
[[Image:Cclp3_full_map_level_81.png|500px]]


== Walkthrough ==
== Walkthrough ==

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