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Indyindeed (talk | contribs) (added level description) |
Indyindeed (talk | contribs) m (added designer to field + made explanation more concise) |
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|name = Slip and Slide | |name = Slip and Slide | ||
|image = [[Image:CCLP1_Level_2.png|300px]] | |image = [[Image:CCLP1_Level_2.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 1]] | |levelset = [[Chip's Challenge Level Pack 1]] | ||
|designer = [[Henry Potts]] | |||
|level = 2 | |level = 2 | ||
|password = BAWO | |password = BAWO | ||
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}} | }} | ||
'''Slip and Slide''' is the 2nd level in [[Chip's Challenge Level Pack 1]]. It was created by [[Henry Potts]] and is the second of the [[lesson level]]s. In this level, unlike [[Lesson 2]] in | '''Slip and Slide''' is the 2nd level in [[Chip's Challenge Level Pack 1]]. It was created by [[Henry Potts]] and is the second of the [[lesson level]]s. In this level, unlike [[Lesson 2]] in [[Chip's Challenge 1|the original game]], this lesson focuses on [[skates]] and [[suction boots]] and how [[Chip]] can use them to traverse [[ice]] and [[force floor]]s. | ||
Play 2L 3U onto the first force floor slide and hold to the right. To reach the ice quickly, wait until Chip is directly above the entrance to the ice area before holding down off the force slide. At the end of this ice slide you will find suction boots, but before you return head down the slide 2D from the suction boots to find a [[Computer chip|chip]]. | |||
Returning to the start area the way you came from, use the suction boots to collect the skates behind the force floor. | Returning to the start area the way you came from, use the suction boots to collect the skates behind the force floor. Head to the right to find a chip behind an ice corner that you can only get after collecting the skates. Once you reach this chip, return over the ice corner and collect the remaining chips going counterclockwise until you reach the [[exit]]. If everything was done quickly enough, you should finish with a time of 180 seconds remaining. | ||
==Full level map== | ==Full level map== |