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(Added full level map) |
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|image = [[Image:CCLP2 Level 40.png|300px]] | |image = [[Image:CCLP2 Level 40.png|300px]] | ||
|levelset = [[Chip's Challenge Level Pack 2]] | |levelset = [[Chip's Challenge Level Pack 2]] | ||
|designer = [[Dave Borgman]] | |||
|level = 40 | |level = 40 | ||
|password = SMIP | |password = SMIP | ||
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}} | }} | ||
'''Traps II''' is the 40th level in [[Chip's Challenge Level Pack 2]]. | '''Traps II''' is the 40th level in [[Chip's Challenge Level Pack 2]]. As with [[Traps I]], Chip must move [[block]]s onto [[brown button]]s to access the level's [[Computer chip|chip]]. This level, however, is much simpler than the original, with only the blocks and a [[fireball]] to worry about. | ||
As with [[Traps I | |||
Move block 9, at the start, onto its button, then move to the "pyramid" on the left and play its top into the bottom of the "9" section to the north. Continue by thrusting block 3 3R, then block 7 2U 5R, and then shove block 4 R to prepare for a combination: Load the 9 with block 7 and push block 4 2D on the way back down. | Move block 9, at the start, onto its button, then move to the "pyramid" on the left and play its top into the bottom of the "9" section to the north. Continue by thrusting block 3 3R, then block 7 2U 5R, and then shove block 4 R to prepare for a combination: Load the 9 with block 7 and push block 4 2D on the way back down. | ||
For another run, move block 3 U 3R, block 2 2R, blocks 5 and 6 to the buttons above, and then run block 2 to the far east. Combine blocks 3 and 2, then move block 8 onto the button to finish the traps, pick up the chip, and open the socket. Dodge the | For another run, move block 3 U 3R, block 2 2R, blocks 5 and 6 to the buttons above, and then run block 2 to the far east. Combine blocks 3 and 2, then move block 8 onto the button to finish the traps, pick up the chip, and open the socket. Dodge the fireball with ULU, then return to the exit. | ||
==Full level map== | ==Full level map== |