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Tylersontag (talk | contribs) |
Indyindeed (talk | contribs) (note to wiki editors: should probably add the fake blue wall graphic from CC2) |
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|cc1 = Yes | |cc1 = Yes | ||
|cc2 = Yes | |cc2 = Yes | ||
|cc1index = 30 | |cc1index = 30 ''(Fake)''<br>31 ''(Real)'' | ||
|multidirectional = No | |multidirectional = No | ||
|moves = No | |moves = No | ||
}} | }} | ||
A '''blue wall''' | A '''blue wall''', closer to a teal-blue hue in the [[Microsoft's version of Chip's Challenge|MS version]] despite its official name, is a tile that can take on one of two indistinguishable possibilities: | ||
* ''Fake blue walls'', which act as | * ''Fake blue walls'', which [[Acting dirt|act as dirt]]: [[Chip]] will turn it into [[floor]] when he attempts to step through it, but while it exists, Chip cannot push [[block]]s over them and [[monster]]s cannot pass them. | ||
* ''Real blue walls'', which turn gray when Chip pushes on them, identifying them as [[wall]]s. | * ''Real blue walls'', which turn gray when Chip pushes on them, identifying them as [[wall]]s. | ||
The only way to find out whether a blue wall is fake or real is to attempt to step through it, | The only way to find out whether a blue wall is fake or real in [[Chip's Challenge 1]] is to attempt to step through it. In [[Chip's Challenge 2]], a variant of [[block slapping]] exists that allows the player to check if a blue wall is real or fake without walking past it. Yet another method exclusive to CC2 is the [[secret eye]], which distinguishes fake blue walls from real ones using the graphic of a fake blue wall from the in-game [[level editor]]. Of course, one can also simply view a map of the level or open it in an editor; most editors use a more grayish-blue color for real blue walls and a teal square with a white outline for fake ones. | ||
== See also == | == See also == | ||
* [[Green wall]] | * [[Green wall]] | ||
* [[Wall (disambiguation)]] | |||
* [[Chipmine]] |