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'''Playhouse''' is the 90th level in [[Chip's Challenge 1]]. | '''Playhouse''' is the 90th level in [[Chip's Challenge 1]]. | ||
Use blocks 3 and 1 | Use blocks 3 and 1 to bridge the [[water]], then go to the six-block [[wedge]] above you. To reach the [[recessed wall]]s above with goodies behind them, move block 4 U and hit the [[dirt]], block 6 U, block 5 L 2U, block 3 U and hit the dirt, and then divert to the left side, which contains a [[yellow key]] that [[Chip]] needs beyond the bridge. Now, finish the wedge with block 2, clean out the [[item]]s and break through the [[blue wall]] a row east from block 12 to reach some bouncing [[pink ball]]s. Take the [[Computer chip|chips]] on the right, open the [[blue lock]] to reach a secret room, and take only the nine chips and [[green key]]. | ||
Backtrack out past the wedges, use the green key to open the [[green lock]] on the left side of the exit, and line up the two blocks to get over the water and reach the "GOOD JOB" spelled out in chips. Pick up all the chips except for a few that Chip can collect on the way back, then walk the [[fire]] and then take the rest of the GOOD JOB on the way into the exit. Turn left and then right, and then jump down to exit. | Backtrack out past the wedges, use the green key to open the [[green lock]] on the left side of the exit, and line up the two blocks to get over the water and reach the "GOOD JOB" spelled out in chips. Pick up all the chips except for a few that Chip can collect on the way back, then walk the [[fire]] and then take the rest of the GOOD JOB on the way into the exit. Turn left and then right, and then jump down to exit. | ||
The completion of the level triggers another new [[ | ==Decade message== | ||
The completion of the level triggers another new [[decade message]]:<br>''"I can do it! I know I can!" Chip thinks as the going gets tougher. Besides, [[Melinda the Mental Marvel]] waits at the end!'' | |||
==Full level map== | ==Full level map== |