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A ''custom set'' is the general term for a level set outside of CC1, CC2, and the four Chip's Challenge Level Packs, which was created with a [[level editor]]. Who made the first custom level set has not been determined, but it is variably believed to be [[Tyrethali Ansrath]], [[Eric Schmidt]], [[Dave Borgman]], [[Scott Feeney]], [[Joshua Bone]] or even [[Anne Olsen]]. There are over 700 custom level sets available on the internet. Many of the expert and master-level [[Chipsters]], including [[Jimmy Vermeer]], [[Andrew Bennett]], [[Dale Bryan]], [[Anders Kaseorg]], [[Evan Dummit]], [[Mike Lask]], [[J.B. Lewis]], and [[David Stolp]] have all made well-known custom level sets. Many of the most recent custom sets can be found on [[CCZone]] under the ''Downloads'' section. Additionally, many custom level sets can be found on the Yahoo! group, and at David Stolp's website, which also runs automated scoreboards for any level sets that are uploaded, though the site does not host any custom CC2 sets and the scoreboards are usually only for the [[MS ruleset]].
A ''custom set'' is the general term for a level set outside of CC1, CC2, and the four Chip's Challenge Level Packs, which was created with a [[level editor]]. Who made the first custom level set has not been determined, but it is variably believed to be [[Tyrethali Ansrath]], [[Eric Schmidt]], [[Dave Borgman]], [[Scott Feeney]], [[Joshua Bone]] or even [[Anne Olsen]]. There are over 700 custom level sets available on the internet. Many of the expert and master-level [[Chipsters]], including [[Jimmy Vermeer]], [[Andrew Bennett]], [[Dale Bryan]], [[Anders Kaseorg]], [[Evan Dummit]], [[Mike Lask]], [[J.B. Lewis]], and [[David Stolp]] have all made well-known custom level sets. Many of the most recent custom sets can be found on [[CCZone]] under the ''Downloads'' section. Additionally, many custom level sets can be found on the Yahoo! group, and at David Stolp's website, which also runs automated scoreboards for any level sets that are uploaded, though the site does not host any custom CC2 sets and the scoreboards are usually only for the [[MS ruleset]].


===CC1 sets===
== CC1 sets ==


Level set data for CC1 is stored in a [[DAT]] file. Some [[level editor]]s give the option to save files as [[CCL]] since the DAT extension has a more general purpose on Windows machines. [[Tile World]], a Chip's Challenge emulator, also uses [[DAC]] files to store some extra pieces of information, like which [[ruleset]] to use and whether to enforce [[password]]s. On rare occasions, sometimes a level set will also be distributed with a [[CCX]] file for [[Tile World 2]], which can provide optional information about who designed a level and text that can be displayed between levels. [[Chip's Challenge Level Pack 1|CCLP1]] and [[Chip's Challenge Level Pack 3|CCLP3]] use CCX files to add a storyline to go along with the levels in the pack.
Level set data for CC1 is stored in a [[DAT]] file. Some [[level editor]]s give the option to save files as [[CCL]] since the DAT extension has a more general purpose on Windows machines. [[Tile World]], a Chip's Challenge emulator, also uses [[DAC]] files to store some extra pieces of information, like which [[ruleset]] to use and whether to enforce [[password]]s. On rare occasions, sometimes a level set will also be distributed with a [[CCX]] file for [[Tile World 2]], which can provide optional information about who designed a level and text that can be displayed between levels. [[Chip's Challenge Level Pack 1|CCLP1]] and [[Chip's Challenge Level Pack 3|CCLP3]] use CCX files to add a storyline to go along with the levels in the pack.


===CC2 sets===
== CC2 sets ==


Level set data for CC2 is split between [[C2M]] and [[C2G]] files. A C2M file contains level map data for a single level, and a C2G file tells the game the set's level order and the text to display (if any) between levels. C2G files created using the built-in editor for CC2 cannot display text between levels, and C2G files that contains this information simply cannot be opened. [[CCCreator]], however, can open any C2G file, regardless of what type of information is present in the file.
Level set data for CC2 is split between [[C2M]] and [[C2G]] files. A C2M file contains level map data for a single level, and a C2G file tells the game the set's level order and the text to display (if any) between levels. C2G files created using the built-in editor for CC2 cannot display text between levels, and C2G files that contains this information simply cannot be opened. [[CCCreator]], however, can open any C2G file, regardless of what type of information is present in the file.

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