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'''MonsterMaze''' is the 35th level in [[Chip's Challenge Level Pack 3]]. It was created by [[David Pinkston]], who makes his debut with this level, as 11 of his levels were eliminated from the final set of [[CCLP2]] because he could not be contacted for permission. [[Even step]] is required.
'''MonsterMaze''' is the 35th level in [[Chip's Challenge Level Pack 3]]. It was created by [[David Pinkston]], who makes his debut with this level, as 11 of his levels were eliminated from the final set of [[Chip's Challenge Level Pack 2|CCLP2]] because he could not be contacted for permission. [[Even step]] is required.


Lead the [[teeth]] through the [[toggle wall]] and [[gravel]] maze, along the far west and far south and across the [[floor]] space at [19, 25], then slightly eastwards and straight north, where the [[brown button]] that can release Chip into the [[exit]] lies. Stand 2U from the brown button, and just as the teeth moves to 3R D off this position, move 2L (getting as close as possible to the [[green button]] as possible while leading the teeth into the final turn, and then turning south at the first possible opportunity, but minus [1] which has to be lost or the green button will be hit ''too'' early) and then straight 6D onto the button. Exact timing is necessary for the bold.
Lead the [[teeth]] through the [[toggle wall]] and [[gravel]] maze, along the far west and far south and across the [[floor]] space at [19, 25], then slightly eastwards and straight north, where the [[brown button]] that can release Chip into the [[exit]] lies. Stand 2U from the brown button, and just as the teeth moves to 3R D off this position, move 2L (getting as close as possible to the [[green button]] as possible while leading the teeth into the final turn, and then turning south at the first possible opportunity, but minus [1] which has to be lost or the green button will be hit ''too'' early) and then straight 6D onto the button. Exact timing is necessary for the bold.
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