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A '''lesson level''' serves as a training level for the rest of the game, and shows most of the [[tile]]s the player can encounter. The term can refer to: | A '''lesson level''' serves as a training level for the rest of the game, and shows most of the [[tile]]s the player can encounter. The term can refer to: | ||
* The first eight levels of [[Chip's Challenge 1]], entitled ''Lesson 1'' through ''Lesson 8'' | * The first eight levels of [[Chip's Challenge 1]], entitled ''Lesson 1'' through ''Lesson 8'' | ||
* The first nine levels of [[Chip's Challenge Level Pack 1 | * The first nine levels of [[Chip's Challenge Level Pack 1]], though not labelled in numeric order | ||
* Seven levels in [[Chip's Challenge 2]], entitled ''Lesson 1'' through ''Lesson 7'', though not the first seven levels | * Seven levels in [[Chip's Challenge 2]], entitled ''Lesson 1'' through ''Lesson 7'', though not the first seven levels | ||
It can also refer to other similar levels in custom [[level set]]s. | |||
All | All lesson levels contain [[hint]]s which explain the main concepts introduced in the level. The CC1 and CC2 lesson levels were all designed by [[Chuck Sommerville]], whereas the CCLP1 lesson levels were primarily designed by [[Tyler Sontag]] and [[Henry Potts]], with just one being designed by [[J.B. Lewis]]. | ||
== CC1 lesson levels == | == CC1 lesson levels == | ||
''Click on a tile to read its article about it.'' | |||
{| class="wikitable sortable" | |||
! Name !! class="unsortable" | Tiles !! class="unsortable" | Additional concepts, if any | |||
|- | |||
| data-sort-value="8" | [[Lesson 1]] || [[File:Chip S.png|link=Chip]] [[File:Computer chip.png|link=Computer chip]] [[File:Socket.png|link=Socket]] [[File:Blue key.png|link=Blue key]] [[File:Red key.png|link=Red key]] [[File:Green key.png|link=Green key]] [[File:Yellow key.png|link=Yellow key]] [[File:Blue lock.png|link=Blue lock]] [[File:Red lock.png|link=Red lock]] [[File:Green lock.png|link=Green lock]] [[File:Yellow lock.png|link=Yellow lock]] || | |||
|- | |||
| data-sort-value="7" | [[Lesson 2]] || [[File:Block.png|link=Block]] [[File:Water.png|link=Water]] [[File:Dirt.png|link=Dirt]] [[File:Bug N.png|link=Bug]] || | |||
|- | |||
| data-sort-value="6" | [[Lesson 3]] || [[File:Water.png|link=Water]] [[File:Fire.png|link=Fire]] [[File:Ice.png|link=Ice]] [[File:Force floor S.png|link=Force floor]] [[File:Flippers.png|link=Flippers]] [[File:Fire boots.png|link=Fire boots]] [[File:Ice skates.png|link=Ice skates]] [[File:Suction boots.png|link=Suction boots]] || | |||
|- | |||
| data-sort-value="5" | [[Lesson 4]] || [[File:Blue button.png|link=Blue button]] [[File:Tank S.png|link=Tank]] [[File:Green button.png|link=Green button]] [[File:Toggle wall Closed.png|link=Toggle wall]] [[File:Toggle wall Open.png|link=Toggle wall]] || Items under [[block]]s | |||
|- | |||
| data-sort-value="4" | [[Lesson 5]] || [[File:Red button.png|link=Red button]] [[File:Clone machine.png|link=Clone machine]] [[File:Brown button.png|link=Brown button]] [[File:Trap.png|link=Trap]] [[File:Bomb.png|link=Bomb]] [[File:Pink ball.png|link=Pink ball]] [[File:Glider N.png|link=Glider]] [[File:Fireball.png|link=Fireball]] || Levels with no [[computer chip]]s | |||
|- | |||
| data-sort-value="3" | [[Lesson 6]] || [[File:Blue wall.png|link=Blue wall]] [[File:Hidden wall.png|link=Hidden wall]] [[File:Invisible wall.png|link=Invisible wall]] || Levels with extra [[computer chip]]s | |||
|- | |||
| data-sort-value="2" | [[Lesson 7]] || [[File:Thief.png|link=Thief]] [[File:Teleport.png|link=Teleport]] [[File:Recessed wall.png|link=Recessed wall]] [[File:Thin wall S.png|link=Thin wall]] || | |||
|- | |||
| data-sort-value="1" | [[Lesson 8]] || [[File:Gravel.png|link=Gravel]] [[File:Dirt.png|link=Dirt]] [[File:Teeth S.png|link=Teeth]] || | |||
|} | |||
=== Tiles not introduced in | === Tiles not introduced in CC1 lesson levels === | ||
[[File:Walker NS.png|link=Walker]] [[Walker]]s are introduced in [[Nice Day]].<br> | |||
[[File:Blob.png|link=Blob]] [[Blob]]s are introduced in [[Blobnet]].<br> | |||
[[File:Paramecium NS.png|link=Paramecium]] [[Paramecium|Paramecia]] are introduced in [[Chchchips]].<br> | |||
[[File:Force floor Random.png|link=Force floor]] [[Force floor|Random force floors]] are introduced in [[Floorgasborg]]. | |||
== CCLP1 lesson levels == | == CCLP1 lesson levels == | ||
''Click on a tile to read its article about it.'' | |||
{| class="wikitable sortable" | |||
! Name !! class="unsortable" | Tiles !! class="unsortable" | Additional concepts, if any | |||
|- | |||
| data-sort-value="9" | [[Key Pyramid]] || [[File:Chip S.png|link=Chip]] [[File:Computer chip.png|link=Computer chip]] [[File:Socket.png|link=Socket]] [[File:Blue key.png|link=Blue key]] [[File:Red key.png|link=Red key]] [[File:Green key.png|link=Green key]] [[File:Yellow key.png|link=Yellow key]] [[File:Blue lock.png|link=Blue lock]] [[File:Red lock.png|link=Red lock]] [[File:Green lock.png|link=Green lock]] [[File:Yellow lock.png|link=Yellow lock]] || | |||
|- | |||
| data-sort-value="8" | [[Slip and Slide]] || [[File:Ice.png|link=Ice]] [[File:Force floor S.png|link=Force floor]] [[File:Ice skates.png|link=Ice skates]] [[File:Suction boots.png|link=Suction boots]] || | |||
|- | |||
| data-sort-value="7" | [[Present Company]] || [[File:Water.png|link=Water]] [[File:Fire.png|link=Fire]] [[File:Flippers.png|link=Flippers]] [[File:Fire boots.png|link=Fire boots]] [[File:Glider N.png|link=Glider]] [[File:Fireball.png|link=Fireball]] || | |||
|- | |||
| data-sort-value="6" | [[Block Party]] || [[File:Block.png|link=Block]] [[File:Bomb.png|link=Bomb]] [[File:Dirt.png|link=Dirt]] || | |||
|- | |||
| data-sort-value="5" | [[Facades]] || [[File:Blue wall.png|link=Blue wall]] [[File:Hidden wall.png|link=Hidden wall]] [[File:Invisible wall.png|link=Invisible wall]] [[File:Recessed wall.png|link=Recessed wall]] || | |||
|- | |||
| data-sort-value="4" | [[When Insects Attack]] || [[File:Gravel.png|link=Gravel]] [[File:Bug N.png|link=Bug]] [[File:Paramecium NS.png|link=Paramecium]] || | |||
|- | |||
| data-sort-value="3" | [[Under Pressure]] || [[File:Brown button.png|link=Brown button]] [[File:Trap.png|link=Trap]] || | |||
|- | |||
| data-sort-value="2" | [[Switcheroo]] || [[File:Red button.png|link=Red button]] [[File:Clone machine.png|link=Clone machine]] [[File:Green button.png|link=Green button]] [[File:Toggle wall Open.png|link=Toggle wall]] [[File:Toggle wall Closed.png|link=Toggle wall]] [[File:Blue button.png|link=Blue button]] [[File:Tank S.png|link=Tank]] [[File:Pink ball.png|link=Pink ball]] || | |||
|- | |||
| data-sort-value="1" | [[Swept Away]] || [[File:Thief.png|link=Thief]] [[File:Teleport.png|link=Teleport]] || | |||
|} | |||
=== Tiles not introduced in | === Tiles not introduced in CCLP1 lesson levels === | ||
[[File:Teeth S.png|link=Teeth]] [[Teeth]] are introduced in [[Graduation]].<br> | |||
[[File:Thin wall S.png|link=Thin wall]] [[Thin wall]]s are introduced in [[Basketball]].<br> | |||
[[File:Walker NS.png|link=Walker]] [[Walker]]s are interacted with in [[The Monster Cages]], though they are technically first seen in [[Graduation]].<br> | |||
[[File:Force floor Random.png|link=Random force floor]] [[Random force floor]]s are introduced in [[Tetragons]].<br> | |||
[[File:Blob.png|link=Blob]] [[Blob]]s are introduced in [[Square Dancing]].<br> | |||
[[File:Computer chip.png|link=Computer chip]] While not technically a tile, [[Chip's Checkers]] introduces the concept of extra [[computer chip]]s. | |||
== CC2 lesson levels == | == CC2 lesson levels == | ||
''Click on a tile to read its article about it.'' | |||
{| class="wikitable sortable" | |||
! Name !! class="unsortable" | Tiles !! class="unsortable" | Additional concepts, if any | |||
|- | |||
| data-sort-value="7" | [[Lesson 1 (CC2 level)|Lesson 1]] || [[File:ChipS CC2.png|link=Chip]] [[File:Blue key (CC2).png|link=Blue key]] [[File:Red key (CC2).png|link=Red key]] [[File:Green key (CC2).png|link=Green key]] [[File:Yellow key (CC2).png|link=Yellow key]] [[File:Blue lock (CC2).png|link=Blue lock]] [[File:Red lock (CC2).png|link=Red lock]] [[File:Green lock (CC2).png|link=Green lock]] [[File:Yellow lock (CC2).png|link=Yellow lock]] [[File:Dirt (CC2).png|link=Dirt]] [[File:Ice (CC2).png|link=Ice]] [[File:Ice skates (CC2).png|link=Ice skates]] [[File:1KFlag.png|link=Bonus flag]] [[File:No sign (CC2).png|link=No sign]] [[File:RedThief.png|link=Thief]] [[File:BlueThief.png|link=Thief]] [[File:Computer chip (CC2).png|link=Computer chip]] [[File:Socket (CC2).png|link=Socket]] [[File:Force floor S.png|link=Force floor]] [[File:Suction boots (CC2).png|link=Suction boots]] [[File:Swivel1.png|link=Swivel door]] [[File:Water (CC2).gif|link=Water]] [[File:Flippers (CC2).png|link=Flippers]] [[File:Fire (CC2).gif|link=Fire]] [[File:Fire boots (CC2).png|link=Fire boots]] [[File:Turtle.gif|link=Turtle]] [[File:Recessed wall (CC2).png|link=Recessed wall]] [[File:Block (CC2).png|link=Block]] [[File:Bomb (CC2).gif|link=Bomb]] || | |||
|- | |||
| data-sort-value="6" | [[Lesson 2 (CC2 level)|Lesson 2]] || [[File:ThinWallSouthCC2.png|link=Thin wall]] [[File:AntN.gif|link=Bug]] [[File:CentipedeN.gif|link=Paramecium]] [[File:GliderN.gif|link=Glider]] [[File:FireBox.gif|link=Fireball]] [[File:PurpleBall.gif|link=Pink ball]] [[File:Green button (CC2).png|link=Green button]] [[File:ToggleDoorClosedCC2.gif|link=Toggle door]] [[File:ToggleDoorCC2.gif|link=Toggle door]] [[File:GreenBomb.gif|link=Toggle chip and bomb]] [[File:GreenChip.png|link=Toggle chip and bomb]] [[File:Ice block (CC2).png|link=Ice block]] [[File:Gravel (CC2).png|link=Gravel]] [[File:TeethS Animated CC2.gif|link=Teeth]] [[File:CustomWall1.png|link=Custom tile]] [[File:CustomFloor1.png|link=Custom tile]] [[File:CustomWall2.png|link=Custom tile]] [[File:CustomFloor2.png|link=Custom tile]] [[File:CustomWall3.png|link=Custom tile]] [[File:CustomFloor3.png|link=Custom tile]] [[File:CustomWall4.png|link=Custom tile]] [[File:CustomFloor4.png|link=Custom tile]] || | |||
|- | |||
| data-sort-value="5" | [[Lesson 3 (CC2 level)|Lesson 3]] || [[File:MelindaS CC2.png|link=Melinda]] [[File:Hiking boots (CC2).png|link=Hiking boots]] [[File:Blue wall (CC2).png|link=Blue wall]] [[File:GreenWallReal.png|link=Green wall]] [[File:Hidden wall.png|link=Hidden wall]] [[File:Invisible wall.png|link=Invisible wall]] [[File:BlueTeleport.gif|link=Blue teleport]] [[File:RedTeleport.gif|link=Red teleport]] [[File:GreenTeleport.gif|link=Green teleport]] [[File:Orange button (CC2).png|link=Orange button]] [[File:FlameJetOn.gif|link=Flame jet]] [[File:Steel wall (CC2).png|link=Steel wall]] [[File:Time bomb (CC2).png|link=Time bomb]] [[File:Slime.gif|link=Slime]] || Dropping [[item]]s | |||
|- | |||
| data-sort-value="4" | [[Lesson 4 (CC2 level)|Lesson 4]] || [[File:Transmogrifier.gif|link=Transmogrifier]] [[File:MaleOnly.png|link=Gender-only sign]] [[File:FemaleOnly.png|link=Gender-only sign]] [[File:Walker CC2.png|link=Walker]] [[File:DirectionalBlock1.png|link=Directional block]] [[File:Blue button (CC2).png|link=Blue button]] [[File:BlueTankS.gif|link=Tank]] [[File:Red button (CC2).png|link=Red button]] [[File:Clone machine (CC2).png|link=Clone machine]] [[File:Yellow button (CC2).png|link=Yellow button]] [[File:YellowTankS.gif|link=Yellow tank]] [[File:Force floor Random (CC2).gif|link=Random force floor]] [[File:Blob (CC2).png|link=Blob]] [[File:FloorMimic.png|link=Floor mimic]] [[File:Secret eye (CC2).png|link=Secret eye]] || | |||
|- | |||
| data-sort-value="3" | [[Lesson 5 (CC2 level)|Lesson 5]] || [[File:Brown button (CC2).png|link=Brown button]] [[File:TrapOpenCC2.png|link=Trap]] [[File:TrainTrackV.png|link=Railroad track]] [[File:Ghost S.png|link=Ghost]] [[File:Steel foil (CC2).png|link=Steel foil]] [[File:Railroad sign (CC2).png|link=Railroad sign]] [[File:Helmet (CC2).png|link=Helmet]] [[File:RoverS AllCycles CC2.gif|link=Rover]] [[File:Pink button (CC2).png|link=Pink button]] [[File:FloorWire1.png|link=Wire]] [[File:SwitchDoor Closed CC2.gif|link=Switch door]] [[File:SwitchDoor Open CC2.gif|link=Switch door]] [[File:BowlingBall1.png|link=Bowling ball]] [[File:YellowTeleport.gif|link=Yellow teleport]] || [[Partial posting]] | |||
|- | |||
| data-sort-value="2" | [[Lesson 6 (CC2 level)|Lesson 6]] || [[File:Lightning bolt (CC2).png|link=Lightning bolt]] [[File:Speed boots (CC2).png|link=Speed boots]] [[File:OnSwitch.png|link=Switch]] [[File:Black button (CC2).png|link=Black button]] [[File:Gray button (CC2).png|link=Gray button]] [[File:Bribe (CC2).png|link=Bribe]] [[File:Mirror ChipS.png|link=Player mirror]] || | |||
|- | |||
| data-sort-value="1" | [[Lesson 7 (CC2 level)|Lesson 7]] || [[File:ANDgate.png|link=AND gate]] [[File:NOTgate.png|link=Inverter]] [[File:ORgate.png|link=OR gate]] [[File:NANDgate.png|link=NAND gate]] [[File:XORgate.png|link=XOR gate]] [[File:Latch NE CC2.png|link=Latch]] [[File:Counter Animated CC2.gif|link=Counter]] || | |||
|} | |||
=== Tiles not introduced in | === Tiles not introduced in CC2 lesson levels === | ||
[[File:Time bonus (CC2).png|link=Time modifier]] [[File:Time penalty (CC2).png|link=Time modifier]] [[File:Time toggle (CC2).png|link=Time modifier]] [[Time modifier]]s are introduced in [[Quick Time]], [[Quick Time II]], and [[Quick Time III]].<br> | |||
[[File:TimidTeethS Animated CC2.gif|link=Blue teeth]] [[Blue teeth]] are introduced in [[Monty Haul]].<br> | |||
[[File:Hook (CC2).png|link=Hook]] [[File:Tent canopy (CC2).png|link=Tent canopy]] [[Hook]]s and [[Tent canopy|tent canopies]] are introduced in [[Flea Market]]. | |||
== Other level sets == | == Other level sets == | ||
[[Chip's Challenge Level Pack 2|CCLP2]], [[Chip's Challenge Level Pack 3|CCLP3]] and [[Chip's Challenge Level Pack 4|CCLP4]] do not have lesson levels, as they use the same devices and mechanics as the original, and are meant to be played by veteran [[Chipsters]]. However, CCLP3 has the introductory [[Entrance Examination]], where most of the basic mechanics are put into test for newcomers. | |||
== Other uses == | == Other uses == | ||
Other than the official CC1 and CC2 lesson levels, the term is used to identify any level made in this style, usually introducing a concept not covered in the official lesson levels or to introduce a gimmick of a specific [[ | Other than the official CC1 and CC2 lesson levels, the term is used to identify any level made in this style, usually introducing a concept not covered in the official lesson levels or to introduce a gimmick of a specific custom [[level set]]. For example, [[Pi|pi.dat]]'s ''lesson 3.141592653589793238'' introduces the set's use of the digits of pi as a method of solving its levels. | ||
[[Category:Terminology]] | [[Category:Terminology]] |