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== MS == | == MS == | ||
In [[MS]], ice corners act as two one-way [[thin wall]]s: Chip can step over them from within the tile if he is wearing ice skates (or starts the level on such a tile, or is otherwise not in a sliding state while on the tile--see [[invalid tile]] and [[data resetting]]) and the move is otherwise legal. | In [[MS ruleset|MS]], ice corners act as two one-way [[thin wall]]s: Chip can step over them from within the tile if he is wearing ice skates (or starts the level on such a tile, or is otherwise not in a sliding state while on the tile--see [[invalid tile]] and [[data resetting]]) and the move is otherwise legal. | ||
There can be objects on ice, and Chip can pick them up without sliding. | There can be objects on ice, and Chip can pick them up without sliding. |