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The '''yellow teleport''' is a teleport introduced in [[Chip's Challenge 2]]. They will attempt to send movable objects to another yellow teleport in reverse [[reading order]] if the exit direction is not blocked, similar to a blue teleport. Unlike all other teleports, if the exit directions for all yellow teleports are blocked, the movable object, if it's not an [[ice block]] or a [[directional block]], will put the yellow teleport in their inventory. This means that yellow teleports can be dropped elsewhere later. Note that every movable object in CC2 has an inventory just like [[Chip|Chip's]]: they can hold up to 4 [[item]]s each, and picking up a 5th will drop the 1st. This usually has no effect, as most [[monster]]s can't normally pick up tools, but this can be demonstrated with yellow teleports and [[Item Bestowal]].
The '''yellow teleport''' is a teleport introduced in [[Chip's Challenge 2]]. They will attempt to send movable objects to another yellow teleport in reverse [[reading order]] if the exit direction is not blocked, similar to a blue teleport. Unlike all other teleports, if the exit directions for all yellow teleports are blocked, the movable object, if it's not an [[ice block]] or a [[directional block]], will put the yellow teleport in their inventory. This means that yellow teleports can be dropped elsewhere later. Note that every movable object in CC2 has an inventory just like [[Chip|Chip's]]: they can hold up to 4 [[item]]s each, and picking up a 5th will drop the 1st. This usually has no effect, as most [[monster]]s can't normally pick up tools, but this can be demonstrated with yellow teleports and [[Item Bestowal]].


Yellow teleports are technically not items but are instead treated as terrain, and thus they can only be dropped on [[floor]]. However, they cannot be dropped on a tile containing a [[no sign]] and an item, and if one is dropped on a blank no sign it will no longer be collectible. Additionally, if there is only one yellow teleport at the start of the level, it can never be picked up.
Yellow teleports are technically not items but are instead treated as [[terrain]], and thus they can only be dropped on [[floor]]. However, they cannot be dropped on a tile containing a [[no sign]] and an item, and if one is dropped on a blank no sign it will no longer be collectible. Additionally, if there is only one yellow teleport at the start of the level, it can never be picked up.


Yellow teleports can be overridden in the same way as red teleports. Unlike red teleports, however, yellow teleports can be [[partial posting|partial posted]] with just the opposing direction blocked off, just like blue teleports.
Yellow teleports can be overridden in the same way as red teleports. Unlike red teleports, however, yellow teleports can be [[partial posting|partial posted]] with just the opposing direction blocked off, just like blue teleports.
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