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Teleblock: Difference between revisions

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2 bytes removed ,  20 March 2020
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Updating stars
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m (Updating stars)
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|bold ms = 204
|bold ms = 204
|bold lynx = 196
|bold lynx = 196
|difficulty ms = 2
|difficulty ms = 2
|bold difficulty ms = 3
|bold difficulty ms = 3
|bold complexity ms = 3
|bold complexity ms = 4
 
|difficulty lynx = 2
|difficulty lynx = 2
|bold difficulty lynx = 2
|bold difficulty lynx = 2
|bold complexity lynx = 3}}
|bold complexity lynx = 4}}


'''Teleblock''' is the 14th level in [[Chip's Challenge 1]]. Here, [[Chip]] collects the [[red key]] given for free (due to [[boosting]], D >LRL D is [1] faster than 2L D), [[teleport]]s to a second room, and uses it to open up four rooms of [[block]]s, which replenish the keys, and then use the eight blocks to reach the four [[Computer chip|chips]] in a third room, two blocks a chip. The level has a couple of tricks to it; the [[red lock]] on the right does not have a red key to replenish the used key, requiring it to be the last room opened, and Chip cannot follow the blocks directly himself or with another block because that would push them into a corner.
'''Teleblock''' is the 14th level in [[Chip's Challenge 1]]. Here, [[Chip]] collects the [[red key]] given for free (due to [[boosting]], D >LRL D is [1] faster than 2L D), [[teleport]]s to a second room, and uses it to open up four rooms of [[block]]s, which replenish the keys, and then use the eight blocks to reach the four [[Computer chip|chips]] in a third room, two blocks a chip. The level has a couple of tricks to it; the [[red lock]] on the right does not have a red key to replenish the used key, requiring it to be the last room opened, and Chip cannot follow the blocks directly himself or with another block because that would push them into a corner.
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