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Item Bestowal: Difference between revisions

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== Bestowing keys and other items ==
== Bestowing keys and other items ==
[[Bonus flag]]s, as well as yellow, green, and blue [[Keys_and_locks#Keys|keys]] can be bestowed upon monsters using both methods described above. However, most monsters remain unable to open locks, so the keys will have no effect on them, apart from preventing them from crossing the appropriate [[no sign]]s. Likewise, bonuses are only counted when picked up by [[Chip]] or [[Melinda]]; they otherwise have no effect.
[[Bonus flag]]s, as well as yellow, green, and blue [[key]]s can be bestowed upon monsters using both methods described above. However, most monsters remain unable to open locks, so the keys will have no effect on them, apart from preventing them from crossing the appropriate [[no sign]]s. Likewise, bonuses are only counted when picked up by [[Chip]] or [[Melinda]]; they otherwise have no effect.


With the exception of the movable objects that can pick them up normally, red keys, [[Computer_chip|chips]] and [[Toggle_chip_and_bomb|green chips]], and [[Time_modifier|time bonuses and penalties]] can never be bestowed. Chip, Melinda, and [[Player_mirror|their mirrors]] standing on a [[Time_modifier|stopwatch]] on a blocked force floor will pause the timer on every other frame, causing the timer to tick down half as fast as normal. Attempting to bestow a [[Toggle_chip_and_bomb|green bomb]] will cause the movable object to explode.
With the exception of the movable objects that can pick them up normally, red keys, [[Computer_chip|chips]] and [[Toggle_chip_and_bomb|green chips]], and [[Time_modifier|time bonuses and penalties]] can never be bestowed. Chip, Melinda, and [[Player_mirror|their mirrors]] standing on a [[Time_modifier|stopwatch]] on a blocked force floor will pause the timer on every other frame, causing the timer to tick down half as fast as normal. Attempting to bestow a [[Toggle_chip_and_bomb|green bomb]] will cause the movable object to explode.
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