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Tylersontag (talk | contribs) m (Tylersontag moved page Abrupt spawning and despawning of objects in CC2 to User:Ncrecc/Abrupt spawning and despawning of objects in CC2 without leaving a redirect) |
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Objects can generate on top of other objects. Suppose you were to reset an additional time after the glider-in-toggle-doors test: | Objects can generate on top of other objects. Suppose you were to reset an additional time after the glider-in-toggle-doors test: | ||
[[File: | [[File:DuplicateGlider.gif]] | ||
Sometimes, upon a level change, vanished player entities will be unable to move and thus unable to generate. Level resets seem to work fine. | Sometimes, upon a level change, vanished player entities will be unable to move and thus unable to generate. Level resets seem to work fine. |