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(Note again that entities will un-vanish as soon as they attempt to move, which is why the glider in the above gif had to be enclosed in toggle doors in order for the vanishing not to be immediately undone.) | (Note again that entities will un-vanish as soon as they attempt to move, which is why the glider in the above gif had to be enclosed in toggle doors in order for the vanishing not to be immediately undone.) | ||
=== Via swapping with a vanished object === | |||
If a vanished object generates on a tile that already has an object on it, the vanished object "swaps places" with the present object, causing it to vanish. | |||
[[GenerateVanishSwap.gif]] | |||
== Generating objects == | == Generating objects == |