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Despawning and Respawning Glitch: Difference between revisions

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== Unsafe vanishing ==
== Unsafe vanishing ==
When [[NOT gate]]s are introduced into a [[wire]]d [[blue teleport]] system, they cause the resulting teleportation to be one-way. If the NOT gate leads to a wire that terminates without reaching a teleport, the object that entered the teleport will vanish. However, the game will then crash upon the next restart or level change, presumably because the vanished object now occupies an invalid position.
When [[NOT gate]]s are introduced into a [[wire]]d [[blue teleport]] system, they cause the resulting teleportation to be one-way. If the NOT gate leads to a wire that terminates without reaching a teleport, any object that enters the teleport will vanish. However, the game will then crash once you restart or load a new level and attempt to start the level, presumably because the vanished object now occupies an invalid position.


[[File:NOTGateVanishCrash.gif]]
[[File:NOTGateVanishCrash.gif]]
The gif above shows this happening with a player, but this crash will happen regardless of the object or objects that teleport.
If the player gets in this state, you will be unable to drop/shuffle items or switch characters.


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[[Category:Glitches]]
[[Category:Glitches]]
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