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== Unsafe vanishing == | == Unsafe vanishing == | ||
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When [[NOT gate]]s are introduced into a [[wire]]d [[blue teleport]] system, they cause the resulting teleportation to be one-way. If the NOT gate leads to a wire that terminates without reaching a teleport, any object that enters the teleport will vanish. However, the game will then crash once you restart or load a new level and attempt to start the level, presumably because the vanished object now occupies an invalid position. | When [[NOT gate]]s are introduced into a [[wire]]d [[blue teleport]] system, they cause the resulting teleportation to be one-way. If the NOT gate leads to a wire that terminates without reaching a teleport, any object that enters the teleport will vanish. However, the game will then crash once you restart or load a new level and attempt to start the level, presumably because the vanished object now occupies an invalid position. | ||