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*Lasers. It fires a beam straight ahead until it hits an [[acting wall]]. This beam is deadly to the player and [[monster]]s in its path. It can also destroy [[block]], [[ice block]]s and [[bomb]]s, with a slight delay. The laser can be turned on or off with a specific button, and its direction can be changed by pressing against it. | *Lasers. It fires a beam straight ahead until it hits an [[acting wall]]. This beam is deadly to the player and [[monster]]s in its path. It can also destroy [[block]], [[ice block]]s and [[bomb]]s, with a slight delay. The laser can be turned on or off with a specific button, and its direction can be changed by pressing against it. | ||
*Mirrors. These can be pushed around the level, and turn laser beams 90°. | *Mirrors. These can be pushed around the level, and turn laser beams 90°. | ||
*Boulders. When a player pushes one, it starts rolling forwards until it hits an [[acting wall]. There are two types of boulders, which are largely similar. | *Boulders. When a player pushes one, it starts rolling forwards until it hits an [[acting wall]]. There are two types of boulders, which are largely similar. | ||
Similar to [[Chip's Challenge 2]], custom map sizes are supported. The largest possible map is 100 * 100; the smallest is 1 * 2.<ref>https://discordapp.com/channels/343036755999457281/343036755999457281/719006625813495838</ref> | Similar to [[Chip's Challenge 2]], custom map sizes are supported. The largest possible map is 100 * 100; the smallest is 1 * 2.<ref>https://discordapp.com/channels/343036755999457281/343036755999457281/719006625813495838</ref> |