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== In CC2 == | == In CC2 == | ||
Cloners in [[Chip's Challenge 2]] work like solid [[trap]]s that immediately close, and create a copy of the released monster to stay behind on the cloner. The direction they clone is based on the direction the entity to be cloned is facing in - the direction shown on the cloner is purely aesthetic. | Cloners in [[Chip's Challenge 2]] work like solid [[trap]]s that immediately close upon opening, and create a copy of the released monster to stay behind on the cloner. The direction they clone is based on the direction the entity to be cloned is facing in - the direction shown on the cloner is purely aesthetic. | ||
The player can push [[ice block]]s and [[directional block]]s into empty clone machines, and it will dispense clones of that item when activated in the direction the block is facing. The clone machine will also trap [[bowling ball]]s crossing its tile, forming a bowling ball clone machine. If the exit of a clone machine connected to [[wire]] is blocked when the machine is activated, the machine will permanently turn clockwise and try again in its new direction (unless all four directions are blocked when the clone machine is activated). When this happens, the direction of the entity on top will update, but the visual direction of the clone machine itself will not. | The player can push [[ice block]]s and [[directional block]]s into empty clone machines, and it will dispense clones of that item when activated in the direction the block is facing. The clone machine will also trap [[bowling ball]]s crossing its tile, forming a bowling ball clone machine. If the exit of a clone machine connected to [[wire]] is blocked when the machine is activated, the machine will permanently turn clockwise and try again in its new direction (unless all four directions are blocked when the clone machine is activated). When this happens, the direction of the entity on top will update, but the visual direction of the clone machine itself will not. |