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Official releases of Tile World and Tile World 2 include a precompiled Windows binary, and the source code for compilation on Linux. Tile World 1.3.2 is also available in the software repositories of Debian GNU/Linux, and in the ArchLinux user repository. | Official releases of Tile World and Tile World 2 include a precompiled Windows binary, and the source code for compilation on Linux. Tile World 1.3.2 is also available in the software repositories of Debian GNU/Linux, and in the ArchLinux user repository. | ||
macOS support is unofficial, and tends to lag behind Windows and Linux. The Mac port of 1.3.0 was done by Thomas Harte; 1.3.2 is unavailable. The Mac port of 2.1.1 was done by Julian Uy; 2.2 is unavailable. | macOS support is unofficial, and tends to lag behind Windows and Linux. The Mac port of 1.3.0 was done by Thomas Harte; 1.3.2 is unavailable. The Mac port of 2.1.1 was done by Julian Uy; 2.2 is unavailable. Neither port works on more recent versions of macOS, as they are not signed. | ||
Tile World was also ported to the PlayStation Portable by Thepixelatedpoo. The latest version of this port is 1.2.1, so it contains several bugs that have since been fixed upstream. | Tile World was also ported to the PlayStation Portable by Thepixelatedpoo. The latest version of this port is 1.2.1, so it contains several bugs that have since been fixed upstream. |