Monster: Difference between revisions

127 bytes removed ,  2 March 2021
moving blocks are generally not considered monsters, nor would it make much sense with the definition in the article (they're also coded very differently in MS)
(moving blocks are generally not considered monsters, nor would it make much sense with the definition in the article (they're also coded very differently in MS))
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Generally, a '''monster''', also commonly referred to as a '''creature''', is a moving [[object]] that will kill [[Chip]] and [[Melinda]] on contact unless they wear a [[helmet]] (contrast with [[block]]s, which can only kill the player when they are moving). As Chip is very fragile, one hit from something as harmless as a [[pink ball|bouncing ball]] will kill Chip on the spot, making monsters quite a common threat in many levels. Oftentimes, a level will be specifically themed around a certain type of monster - for example, the level [[Fireflies]] is a large [[fire]] maze with eight circling [[fireball]]s for Chip to dodge.
Generally, a '''monster''', also commonly referred to as a '''creature''', is a moving [[object]] that will kill [[Chip]] and [[Melinda]] on contact unless they wear a [[helmet]] (contrast with [[block]]s, which can only kill the player when they move into the player). As Chip and Melinda are very fragile, one hit from something as harmless as a [[pink ball|bouncing ball]] will kill them on the spot, making monsters quite a common threat in many levels. Oftentimes, a level will be specifically themed around a certain type of monster - for example, the level [[Fireflies]] is a large [[fire]] maze with eight circling [[fireball]]s for Chip to dodge.


== Types of monsters ==
== Types of monsters ==
=== CC1 ===
=== CC1 ===
There are ten types of monsters introduced in [[Chip's Challenge|Chip's Challenge 1]], all with different properties. To learn these properties, visit the articles themselves.
There are nine types of monsters introduced in [[Chip's Challenge|Chip's Challenge 1]], all with different properties. To learn these properties, visit the articles themselves.


* [[Bug]] [[Image:Bug S.png]]
* [[Bug]] [[Image:Bug S.png]]
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* [[Blob]] [[Image:Blob.png]]
* [[Blob]] [[Image:Blob.png]]
* [[Paramecium]] [[Image:Paramecium NS.png]]
* [[Paramecium]] [[Image:Paramecium NS.png]]
* Moving [[Block]] [[File:Block.png]]


=== CC2 ===
=== CC2 ===
Nine additional monsters were introduced in [[Chip's Challenge 2]]. Two of these are variations on existing monsters from CC1.
Seven additional monsters were introduced in [[Chip's Challenge 2]]. Two of these are variations on existing monsters from CC1.


* [[Blue teeth]] [[Image:TimidTeethS Animated CC2.gif]]
* [[Blue teeth]] [[Image:TimidTeethS Animated CC2.gif]]
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* [[Yellow tank]] [[Image:YellowTankS.gif]]
* [[Yellow tank]] [[Image:YellowTankS.gif]]
* [[Rover]] [[Image:Rover1.gif]]
* [[Rover]] [[Image:Rover1.gif]]
* Moving [[Ice block]] [[File:Ice block (CC2).png]]
* [[Player mirror|Mirror Chip]] [[Image:Mirror_ChipS.png]]
* [[Player mirror|Mirror Chip]] [[Image:Mirror_ChipS.png]]
* Mirror Melinda [[Image: Mirror_MelindaS.png]]
* Mirror Melinda [[Image: Mirror_MelindaS.png]]
* Moving [[Directional block]] [[File:DirectionalBlock1.png]]


Furthermore, two items produce creature-like objects when dropped by the player:
Furthermore, two items produce creature-like objects when dropped by the player:
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