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added levelset infobox; idk what to put for difficulty
(added levelset infobox; idk what to put for difficulty)
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{{Infobox Levelset
|image      =  [[File:CC2 Level 1.png|link=Lesson 1 (CC2 level)]]
|creator    =  N/A
|num levels  =  200
|release    =  28 May 2015
|location    =  N/A
|difficulty  =  3
}}
{{Distinguish|Chip's Challenge Level Pack 2}}
{{Distinguish|Chip's Challenge Level Pack 2}}
'''Chip's Challenge 2''', commonly abbreviated '''CC2''', is the official sequel game to [[Chip's Challenge]] made by [[Chuck Sommerville]]. Released on [http://store.steampowered.com/app/348300/ Steam] May 28, 2015, it contains 200 new levels featuring both original CC1 tiles and new tiles. CC2 was released together with a [http://store.steampowered.com/app/346850/ re-release of the original 149 levels] of [[Chip's Challenge 1]]. The re-released CC1 levels available through Steam run on the CC2 game engine and essentially use the [[Lynx ruleset]].  
'''Chip's Challenge 2''', commonly abbreviated '''CC2''', is the official sequel game to [[Chip's Challenge]] made by [[Chuck Sommerville]]. Released on [http://store.steampowered.com/app/348300/ Steam] May 28, 2015, it contains 200 new levels featuring both original CC1 tiles and new tiles. CC2 was released together with a [http://store.steampowered.com/app/346850/ re-release of the original 149 levels] of [[Chip's Challenge 1]]. The re-released CC1 levels available through Steam run on the CC2 game engine and essentially use the [[Lynx ruleset]].  


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Chip's Challenge 2 remained unreleased for over a decade. This is because the rights to the game were sold to Bridgestone Media after the original publisher of Chip's Challenge, Epyx Inc., declared bankruptcy. Bridgestone Media refused to release the game unless a large, unspecified amount of money was paid. Due to this, the Chip's Challenge community put together [[Chip's Challenge Level Pack 2]] (CCLP2), a collection of 149 fan made levels.
Chip's Challenge 2 remained unreleased for over a decade. This is because the rights to the game were sold to Bridgestone Media after the original publisher of Chip's Challenge, Epyx Inc., declared bankruptcy. Bridgestone Media refused to release the game unless a large, unspecified amount of money was paid. Due to this, the Chip's Challenge community put together [[Chip's Challenge Level Pack 2]] (CCLP2), a collection of 149 fan made levels.


Chuck initially tried to avoid this situation by adapting the game's tiles and graphics into a different format, called [[Puzzle Studio]]. Since the graphics, sounds and source-code are different, as with [[Tile World]] compared to the original Chip's Challenge, it would have be a legal copy of the game had it been completed.
Chuck initially tried to avoid this situation by adapting the game's tiles and graphics into a different format, called [[Puzzle Studio]]. Since the graphics, sounds and source-code are different, as with [[Tile World]] compared to the original Chip's Challenge, it would have been a legal copy of the game had it been completed.


[[Chuck's Challenge 3D]] was released in early 2014 and served as a spiritual successor of Chip's Challenge, in lieu of Chip's Challenge 2. The game includes 150 original levels and some tiles not seen in Chip's Challenge 2.
[[Chuck's Challenge 3D]] was released in early 2014 and served as a spiritual successor of Chip's Challenge, in lieu of Chip's Challenge 2. The game includes 150 original levels and some tiles not seen in Chip's Challenge 2.
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