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{{Distinguish|Spiral}} | {{Distinguish|Spiral}} | ||
'''Spirals''' is the 88th level in [[Chip's Challenge 1]]. One of the most notorious [[glitch]]es in Chip's Challenge occurs in some versions of Spirals: the [[Spirals corruption]], which has instead of floor at [[grid]] coordinate (29, 13), a [[thin wall]] east, making the level | '''Spirals''' is the 88th level in [[Chip's Challenge 1]]. One of the most notorious "[[glitch]]es" in Chip's Challenge occurs in some versions of Spirals: the [[Spirals corruption]], which has instead of floor at [[grid]] coordinate (29, 13), a [[thin wall]] east, making the level much harder and at a full 5 rating. The "corruption" is actually the original [[Lynx ruleset|Lynx]] version; the edit was made for the official [[MS Ruleset|MS]] version to accommodate the different [[walker]] behavior. However, some copies never got the change. If a player's version contains the corruption, they can simply use a [[level editor]] to change the offending grid coordinate to floor. | ||
Spirals can be completed in the bold time by walking the paths through the spirals, which are almost totally one path; the only intersections are the chips. From each chip, turn 2D L R 2D 2L U L 2D and L off the chip to return to the exit. In this version, Chip can almost ''never'' be caught by the walkers. | Spirals can be completed in the bold time by walking the paths through the spirals, which are almost totally one path; the only intersections are the chips. From each chip, turn 2D L R 2D 2L U L 2D and L off the chip to return to the exit. In this version, Chip can almost ''never'' be caught by the walkers. |