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By the release of [[Chip's Challenge Level Pack 3|CCLP3]], common busts were essentially eradicated thanks to a greater diffusion of game resources (including this wiki) even among the amateur audience, and any bust due to MS vs. Lynx rulesets was either remedied or was so minor that it did not affect the "unequal" disqualification factor for CCLP3 voting. Due to an orientation towards logic and puzzles, the specifically ordered sequences of tasks that make up many CCLP3 solutions were more convoluted than in the past, thus increasing the propensity for design faults. Fortunately, the aptitude of the pre-release playtester panel had also increased accordingly, with [[J.B. Lewis]] and [[Mike Lask]] among them, and the vast majority of such busts were averted before release.
By the release of [[Chip's Challenge Level Pack 3|CCLP3]], common busts were essentially eradicated thanks to a greater diffusion of game resources (including this wiki) even among the amateur audience, and any bust due to MS vs. Lynx rulesets was either remedied or was so minor that it did not affect the "unequal" disqualification factor for CCLP3 voting. Due to an orientation towards logic and puzzles, the specifically ordered sequences of tasks that make up many CCLP3 solutions were more convoluted than in the past, thus increasing the propensity for design faults. Fortunately, the aptitude of the pre-release playtester panel had also increased accordingly, with [[J.B. Lewis]] and [[Mike Lask]] among them, and the vast majority of such busts were averted before release.


== CC1 Busts ==
== CC1 busts ==
=== Busted due to designer error ===
=== Busted due to designer error ===
* [[Hidden Danger]] (''major''): Chip can exit via teleport with no chips required in either ruleset.
* [[Hidden Danger]] (''major''): Chip can exit via teleport with no chips required in either ruleset.
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* [[Tossed Salad]]: The [[socket]] is missing. Originally in [[Lynx ruleset|Lynx]], this was unintentional by designer error, but the level was left unchanged for MS and, in this version, is an intentional bust.
* [[Tossed Salad]]: The [[socket]] is missing. Originally in [[Lynx ruleset|Lynx]], this was unintentional by designer error, but the level was left unchanged for MS and, in this version, is an intentional bust.


== CCLP1 Busts ==
== CCLP1 busts ==
=== Busted due to designer error ===
=== Busted due to designer error ===


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* [[Chip Alone]] (''minor''): Partial post puzzle can be skipped by allowing the fireball through the teleport.
* [[Chip Alone]] (''minor''): Partial post puzzle can be skipped by allowing the fireball through the teleport.


== CCLP2 Busts ==
== CCLP2 busts ==
=== Busted due to designer error ===
=== Busted due to designer error ===
* [[A Fleeting Memory]] (''major''): Chip can manipulate the [[tank]]s and [[toggle wall]]s to clear them out of the way such that he can sneak past them.
* [[A Fleeting Memory]] (''major''): Chip can manipulate the [[tank]]s and [[toggle wall]]s to clear them out of the way such that he can sneak past them.
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* [[Zartacla]] (''major''): The [[hot block]] guarding the exit can be sidled L by block slapping, opening the exit immediately from the start.
* [[Zartacla]] (''major''): The [[hot block]] guarding the exit can be sidled L by block slapping, opening the exit immediately from the start.


== CCLP3 Busts ==
== CCLP3 busts ==
=== Busted due to designer error ===
=== Busted due to designer error ===
* [[Replay]] (''minor''): Chip can avoid the socket entirely by cloning blocks in the southeast corner, pushing them into and out of room 4 and building a [[nail]] to cross the force floors into the exit; this is, unlike all other officially recognized busts, ''slower'' than the bold route. The bold utilizes a separate bust, where the [[Steam]] style of room 4 allows Chip to swim out of the room with flippers and across water in room 8 when a bridge was intended, and still finish room 4 later.
* [[Replay]] (''minor''): Chip can avoid the socket entirely by cloning blocks in the southeast corner, pushing them into and out of room 4 and building a [[nail]] to cross the force floors into the exit; this is, unlike all other officially recognized busts, ''slower'' than the bold route. The bold utilizes a separate bust, where the [[Steam]] style of room 4 allows Chip to swim out of the room with flippers and across water in room 8 when a bridge was intended, and still finish room 4 later.
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[[Category:Terminology]]
[[Category:Terminology]]


== CCLP4 Busts ==
== CCLP4 busts ==
=== Busted due to designer error ===
=== Busted due to designer error ===


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* [[Lean Thinking]] (''major''): The entire level relies on a mechanism which puts a [[walker]] in such a position that it will kill you at the end of level if a [[green button]] is pressed. This mechanism can be entirely avoided thanks to the twice step glitch by clicking on the [[exit]] and sneaking past the [[walker]].
* [[Lean Thinking]] (''major''): The entire level relies on a mechanism which puts a [[walker]] in such a position that it will kill you at the end of level if a [[green button]] is pressed. This mechanism can be entirely avoided thanks to the twice step glitch by clicking on the [[exit]] and sneaking past the [[walker]].


== [[CC2]] Busts ==
== [[CC2]] busts ==
=== Busted due to designer error ===
=== Busted due to designer error ===
* [[Mazes]] (''minor''): The blue key is not needed since the skates can be obtained directly.
* [[Mazes]] (''minor''): The blue key is not needed since the skates can be obtained directly.
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* [[Da Bomb]] (''major''): Only 2 items are needed to get the block across.
* [[Da Bomb]] (''major''): Only 2 items are needed to get the block across.


== CC2LP1 Busts ==
== CC2LP1 busts ==
=== Busted due to designer error ===
=== Busted due to designer error ===
* [[Marine Science Museum]] (''minor''): Chip can use two ice blocks to reach the [[green button]] in the southeast room, rather than making a path for the [[blue tank]] to reach it.
* [[Marine Science Museum]] (''minor''): Chip can use two ice blocks to reach the [[green button]] in the southeast room, rather than making a path for the [[blue tank]] to reach it.
* [[Waterfall]] (''minor''): Chip can drown the [[yellow tank]] immediately, reach the [[ice block]] cloner, and clone enough blocks to be able to reach the bomb and destroy it with an ice block. The intended solution is to solve the [[swivel door]] room to stop external presses of the [[yellow button]], then navigate the yellow tank to the [[bomb]],
* [[Waterfall]] (''minor''): Chip can drown the [[yellow tank]] immediately, reach the [[ice block]] cloner, and clone enough blocks to be able to reach the bomb and destroy it with an ice block. The intended solution is to solve the [[swivel door]] room to stop external presses of the [[yellow button]], then navigate the yellow tank to the [[bomb]],
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