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(add item pickup rules) |
(note about bomb and stopwatch being on item layer) |
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The term 'tool' specifically refers to the items listed on this page, whereas 'item' can refer to either just tools or any collectible [[static object]]. | The term 'tool' specifically refers to the items listed on this page, whereas 'item' can refer to either just tools or any collectible [[static object]]. | ||
There are specific tiles which are ''not'' considered items even though Chip can remove them: [[socket]]s, [[dirt]], fake [[blue wall]]s, [[lock]]s, etc. are not items. Chip can also move [[block]]s, but they are not considered items. | There are specific tiles which are ''not'' considered items even though Chip can remove them: [[socket]]s, [[dirt]], fake [[blue wall]]s, [[lock]]s, etc. are not items. Chip can also move [[block]]s, but they are not considered items. In CC2, the [[bomb]] and [[stopwatch]] are on the item layer, even though they can't be picked up. | ||
== Properties of items in CC1 == | == Properties of items in CC1 == |