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== Levels == | == Levels == | ||
The NES port features 149 levels. 148 come from the original Lynx game, albeit in a different order. One level, appropriately called [[Exclusive]], is exclusive to this port. Levels level 133 to 136 are [[secret level|secret]] and can only be accessed by entering the right password, which is found in [[Cypher]]. | The NES port features 149 levels. 148 come from the original Lynx game, albeit in a different order. One level, appropriately called [[Exclusive]], is exclusive to this port. Levels level 133 to 136 are [[secret level|secret]] and can only be accessed by entering the right password, which is found in [[Cypher]]. | ||
In a significant departure from Lynx, levels 137 to 149 are hidden within an Easter egg: they have no passwords themselves, but entering the special password <code>HARD</code> will warp to level 137, [[Forced Entry]], and they can be played in order from there. Many of these 13 "hard" levels are well-known for their difficulty; others, like [[Yorkhouse]], are more curious choices. | |||
As this port is based on the Lynx edition, most levels match the originals, and for example the alteration to [[Spirals]] found in [[MSCC]] is not present. However, some levels do have new differences: | As this port is based on the Lynx edition, most levels match the originals, and for example the alteration to [[Spirals]] found in [[MSCC]] is not present. However, some levels do have new differences: | ||
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* In [[Potpourri]], [[Playhouse]], and [[Block N Roll]] the [[hot block]]s have been completely replaced with [[wall]]s. (The only remaining [[hot block]]s in the game are in [[Lock Block]], [[The Marsh]], and [[Special]].) | * In [[Potpourri]], [[Playhouse]], and [[Block N Roll]] the [[hot block]]s have been completely replaced with [[wall]]s. (The only remaining [[hot block]]s in the game are in [[Lock Block]], [[The Marsh]], and [[Special]].) | ||
* In [[Nuts and Bolts]], the upper-right [[block]] of the four near the beginning has been moved down one cell, from (15, 25) to (15, 26). | * In [[Nuts and Bolts]], the upper-right [[block]] of the four near the beginning has been moved down one cell, from (15, 25) to (15, 26). | ||
Notably, all of the hints are identical to those in the Lynx levels, meaning that the hint in [[Cellblocked]] still prompts the player to press Option 1 (a button on the Lynx) to restart the level. | |||
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