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(Add an explanation for everything.) |
m (→Retreating monster method explanation: Fix formatting to be more monster-agnostic) |
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At decision phase, the monster must pick a free direction, which will move it away from the setup (in this example, the ball will move right) | At decision phase, the monster must pick a free direction, which will move it away from the setup (in this example, the ball will move right) | ||
Chip checks collision to the right, but fails to push the block (thus, the collision check too) due to the | Chip checks collision to the right, but fails to push the block (thus, the collision check too) due to the monster, but still decides to go there. | ||
At move phase, the monster moves away from the setup. | At move phase, the monster moves away from the setup. | ||
Line 114: | Line 114: | ||
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Chip checks collision to the right again, but this time doesn't fail, since the | Chip checks collision to the right again, but this time doesn't fail, since the the monster has moved away at this point, and pushes the block succesfully. | ||
(Note that if the | (Note that if the the monster was after Chip in monster order, Chip would move first, failing at move phase, too) | ||
== Special cases == | == Special cases == |