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Key and lock: Difference between revisions
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→Yellow key
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The '''yellow key''' is [[Transparency|transparent]] in [[MS ruleset|MS]], and can be picked up only by [[Chip]], [[Melinda]], [[player mirror]]s, [[ghost]]s, [[rover]]s, and [[bowling ball]]s. In all versions of the game, Chip can only open one yellow lock per yellow key. In [[Chip's Challenge 2|CC2]], the same is true for all other [[movable object]]s except Melinda and Melinda mirrors, who can use them indefinitely. In [[Lynx ruleset|Lynx]], | The '''yellow key''' is [[Transparency|transparent]] in [[MS ruleset|MS]], and can be picked up only by [[Chip]], [[Melinda]], [[player mirror]]s, [[ghost]]s, [[rover]]s, and [[bowling ball]]s. In all versions of the game, Chip can only open one yellow lock per yellow key. In [[Chip's Challenge 2|CC2]], the same is true for all other [[movable object]]s except Melinda and Melinda mirrors, who can use them indefinitely. In [[Lynx ruleset|Lynx]], yellow keys are [[acting wall]]s to other [[object]]s. In CC2, yellow keys are acting walls to all movable objects except [[ice block]]s, [[directional block]]s, and any movable object that can pick them up normally. | ||
The yellow key and lock is represented by four dots in the Microsoft Black and White edition. | The yellow key and lock is represented by four dots in the Microsoft Black and White edition. |