Busted level: Difference between revisions

324 bytes added ,  23 February 2023
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* [[Pluto]] (''minor''): Chip can clone two extra blocks, trapping one of them on the ice. This block can then be used to reach the fire boots, thus making the red key and blue button unnecessary.
* [[Pluto]] (''minor''): Chip can clone two extra blocks, trapping one of them on the ice. This block can then be used to reach the fire boots, thus making the red key and blue button unnecessary.


* [[Bowling Alleys]] (''minor''): In the second room, Chip can use two blocks to create a nail, then [[ram]] a block below the trap button. From there, Chip can push the block up over the down force floor, which skips taking a third block up the alley.
* [[Bowling Alleys]] (''minor''): Under the MS ruleset, in the second room, Chip can use two blocks to create a nail, then [[ram]] a block below the trap button. From there, Chip can push the block up over the down force floor, which skips taking a third block up the alley.


* [[Time Suspension]] (''minor''): Chip can use the first block to deflect the lower walker onto one of the 2 bombs in the top half of the hourglass.
* [[Time Suspension]] (''minor''): Chip can use the first block to deflect the lower walker onto one of the 2 bombs in the top half of the hourglass.


* [[California]] (''minor''): Chip can create a nail using a block and the chip at (18,6), allowing the chip at (18,9) to be collected without filling in the adjacent water tiles.
* [[California]] (''minor''): Under the MS ruleset, Chip can create a nail using a block and the chip at (18,6), allowing the chip at (18,9) to be collected without filling in the adjacent water tiles.


* [[The Sewers]] (''minor''): A combination of slide delay and the Headbanger Rule allows Chip to skip bringing 2 of the 3 blocks intended to stop the gliders to the central force floor slide.
* [[The Sewers]] (''minor''): Under the MS ruleset, a combination of slide delay and the Headbanger Rule allows Chip to skip bringing 2 of the 3 blocks intended to stop the gliders to the central force floor slide.
 
* [[Utter Clutter]] (''major''): By cloning an extra block, it is possible to deflect the fireballs through the teleporter so that they explode the bombs from the west side. This allows the red key at (10,20) to be used at (18,2), saving some backtracking.


* [[Flush]] (''minor''): Due to slide delay, under the MS ruleset only 3 of the 5 blocks in the north-east room need to be taken into the force floor area.
* [[Flush]] (''minor''): Due to slide delay, under the MS ruleset only 3 of the 5 blocks in the north-east room need to be taken into the force floor area.
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