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| ==Level sets== | | ==Level sets== |
| Josh has been making custom [[level set]]s since as early as 2004. His first goal in level design was to create a set of 210 levels. He made up to 124 levels until the computer being used at the time crashed and eventually the motherboard wiped everything clean, thus deleting the set entirely before ever being publicly released. Because of this incident, Josh refused to redesign every level, since he did not remember any of the ones he made. This ultimately led to a long hiatus from the game.
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| After hearing of [[Chip's Challenge Level Pack 3|CCLP3]] submissions, he once again started the goal in 2009 and released his first level set, ''JoshL,'' which consisted of 202 levels, most of which contained [[invalid tile]]s and sequels to numerous CC1 levels. Because of this, none of his levels made it into CCLP3; however, one level, [[Ruined World]], came close to being included in the set, which eventually made its way into [[Chip's Challenge Level Pack 1|CCLP1]]. In 2012, Josh went back to this set and heavily modified it to be [[Lynx ruleset|Lynx]] compatible by removing 82 levels and editing some to remove invalid tiles, and renamed it to ''JoshL1''. Josh, however, says the set is still tedious and not recommended to play. He did not officially join the Chip's Challenge community until sometime in 2012, where he would eventually be noticed.
| | Josh has created a vast variety of CC1 level sets, ranging in all areas of difficulty. His most notable sets are JoshL1 through JoshL7, Walls of CCLP3, and Trading Places. He has also created three "best of" sets titled JCCLP (1-3), which features his best levels across his sets based off the era they were made. A rejects set going along with it titled JCCLPRejects also exists which showcases levels that were either rejected from a working set at any given point or made in a non-serious manner. |
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| Throughout 2010, he took a break from CC and focused on various other games. After seeing its release and playing CCLP3, Josh returned to the world of CC in 2011 and began to work on another level set, being entirely Lynx compatible from the start, under the title ''JoshL2''. Consisting of 150 levels, this set showed a lot of improvement since his first set. After numerous level arranging and replacing updates, the set was officially done in 2012. [[Trevor Hedges]] made a Let's Play of this set throughout 2011 and 2012, with 55 episodes in total and the last 13 featuring Josh as a co-host via Skype chat.
| | He also created several "meme" level sets, including: |
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| After finishing JoshL2, Josh felt motivated enough to work on another set of levels, which would be called ''JoshL3''. This set's goal was to hold levels of higher difficulty which JoshL2 lacked; however, Josh could not seem to accomplish this goal. Originally JoshL3 was set at 80 levels, however, because of the failed construction of another level set, it was then merged to a 149 level set. This became an issue to some community members and to Josh himself, so 49 levels were removed; thus, JoshL3 was officially complete at 100 levels.
| | CC1 Blobs Edition with replacing every monster in the original game with a blob |
| | Micro Chips and Micro CCLP2, shrinking down the size of the original levels from each set to be as small and faithful as possible |
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| At the time CCLP1 was announced and level submissions were opened, Josh began work on another set of levels with CCLP1 in mind. First releasing in April 2012, though not finalized until May 2013, he titled this new pack ''JCCLP (Josh's Chip's Challenge Level Pack)'', which contained the best levels of Josh's creation throughout his previous 3 sets. 19 levels were taken from JoshL1, 35 from JoshL2, and 30 from JoshL3. Josh also created 65 brand new levels to keep the set original, which would make JCCLP a 149 level set. While only 125 levels from this set were eligible for consideration, 12 levels from this set got into CCLP1.
| | For CC2, he has three levelssets under a different name to remain distinct from his JoshL sets; Flareon1, Flareon2, and FlareonRejects |
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| Following JCCLP's release, Josh decided to release his rejects set, appropriately titled "JCCLPRejects". This set consists of levels that were rejected from JCCLP or any of the JoshL sets, including the 49 levels that were rejected from JoshL3, as well as levels that showcase a potential level concept or an attempt at making a level that Josh did not consider good enough to be featured in one of his main sets. It also holds some modifications to existing levels or levels based around a running or inside joke. This set currently holds 220 levels and can be found on [[David Stolp]]'s site.
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| Because of the confusion with JoshL3 and how JCCLP became a huge success in his level designing career, Josh began to work on his "remake" of what JoshL3 was supposed to fulfill, being levels of higher difficulty. This then became ''JoshL4'', which holds 80 levels; 25 of said levels are also from the 65 new levels in JCCLP, due to high demand. Unlike his other sets, JoshL4 is the most difficult of any set of Josh's creations, although it fortunately doesn't nearly match up to the hardest levels in CCLP3. This set only went through 32 updates, 3 of which were level replacements. [[J.B. Lewis]] made a Let's Play of this level set in via YouTube, giving review of some levels and criticizing others for how difficult they are.
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| Because of this criticism, Josh felt it was right to work on a new level set with the same mindset he had back in JoshL2's creation. Consisting of levels of moderate difficulty and a few hard levels, ''JoshL5'' began development Christmas 2013 and was completed in July 2014. The goal of this set was 100 levels and was reached successfully, however, 10 levels exclusively from JCCLP that weren't placed in JoshL4 were placed here, and 2 levels were not created by Josh at all. Because Josh made the goal of 100 levels successfully, he decided to push his limits even further and added 49 more levels. The set ultimately took roughly a year to create, being released at 149 levels on December 23rd, 2014. It was let's played by J.B. Lewis once again via YouTube throughout the creation process.
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| As soon as JoshL5 was completed at 100 levels, JCCLP2 became official and was released in August 2014, with 149 levels, most of which were from all of the JoshL sets, and some from JCCLPRejects. Only 2 levels were created fresh for this set; however, they later reappeared in JoshL5. Josh claimed that this time, JCCLP2 was not a best-of compilation of his designs and instead just a new collection of 149 of his levels.
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| After JoshL5's completion, Josh began work on ''JoshL6'', and was initially released with 40 brand new levels of arranged difficulty on May 23rd, 2015 - five days before CC2's release. However, because of a loss of interest in designing levels for CC2 and with CCLP4 being officially announced, he decided to expand JoshL6, bringing the total up to 90. However, due to yet another spike of level ideas following CCLP4's level submission testing and voting process as well as the failure of a set that was being worked on, Josh decided to extend JoshL6 by creating 59 additional brand new levels and ultimately make the set have a total of 149. The 90 level version of this set still exists online, though will never be updated.
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| Later in May 2016, Josh overhauled and rebuilt JCCLP2, scrapping the old version entirely due to the fact the older version was rushed. The new and final version of this set still holds 149 levels but now consists of levels only found in Josh's latter three sets - JoshL4, 5, and 6. 25 levels were from JoshL4, 73 from JoshL5, and 47 from JoshL6 (the pre-149 level release version). Two JCCLPRejects levels were also included in this set due to getting positive criticism by various community members, as well as two new levels specifically designed for this set.
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| Following completion of CC2, Josh decided to work on his first CC2 level set, calling it ''Flareon1'' to show no connection with his JoshL sets. In June 2016, he began an extended hiatus from CC2 level design, and took Flareon1 offline as a means to overhaul it before releasing it again. On February 2, 2019, he finally re-released Flareon1 with 40 levels after nearly 3 years, and on May 10 of the same year, he released a 6-level demo of ''Flareon2'' to release his new levels before submissions close for the upcoming [[Chip's Challenge 2 Level Pack 1|CC2LP1]].
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| During the year of 2017, Josh worked on ''JoshL7'', a new CC1 set entry in the JoshL series which held 70 brand-new levels. He first released it on February 20th, 2018. These levels were made after playing through CCLP4 and other new custom sets. Like JoshL4 and 5 before it, this set was once again LPed by J.B. Lewis, in which it was praised for showing originality and being very fun.Following this in the months of March to November 2018, Josh worked on ''Walls of CCLP3'', a set ultimately inspired by [[Jeffrey Bardon]]'s ''Walls of CCLP4''. This set contained 149 entirely new levels built out of the wall patterns or other prominent [[tile]]s of CCLP3.
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| On April 29, 2019, Josh released ''JCCLP3'', yet another 149-level best-of set for Josh's designs featuring 23 new levels from the 149-level release of JoshL6, 43 levels from JoshL7, 66 levels from Walls of CCLP3, 2 levels from JCCLPRejects, and the remaining 15 levels from a secret design project Josh has been working on. The release date of this new project is currently not set, but these 15 levels were included as a sort-of teaser for the set in the future.
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| == Level design and inspiration == | | == Level design and inspiration == |