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Pick up the four keys, then come out and open the eastern [[blue lock]], green, red, and then western blue lock, in that order, to collect all the chips. Now, Chip must move to the [[pink ball]]s in the lower right to open the [[socket]]. Move 3R across the top, then move to the sockets, hit both [[button]]s, wait [1] and then hit the red button a second time on the way out. Pass three pink balls on the first run, then escape back to the start and pass the [[trap]]s and another set of balls to reach the [[exit]]. | Pick up the four keys, then come out and open the eastern [[blue lock]], green, red, and then western blue lock, in that order, to collect all the chips. Now, Chip must move to the [[pink ball]]s in the lower right to open the [[socket]]. Move 3R across the top, then move to the sockets, hit both [[button]]s, wait [1] and then hit the red button a second time on the way out. Pass three pink balls on the first run, then escape back to the start and pass the [[trap]]s and another set of balls to reach the [[exit]]. | ||
==Fix for Lynx== | |||
In [[CCLXP2]] the non-moving [[glider]]s have traps placed underneath them (otherwise they would move in Lynx and kill Chip). The [[recessed wall]]s underneath the red [[door]]s have been removed and replaced with a block [[clone machine|cloner]] that prevents a return to the southern area once the red door corridor is re-entered. In addition, the [[gravel]] tiles underneath the doors have been moved to adjacent squares | |||
==Full level map== | ==Full level map== |