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→‎CC2 busts: Deadmeat
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(→‎CC2 busts: Deadmeat)
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* [[Practice to Perfect]] (''minor''): The player can fill in (3,27) instead of bridging all the way to the left side. The player can also bring a key from that corner to the [[ghost]] section, or 2 keys if the player bridges to the left anyway.
* [[Practice to Perfect]] (''minor''): The player can fill in (3,27) instead of bridging all the way to the left side. The player can also bring a key from that corner to the [[ghost]] section, or 2 keys if the player bridges to the left anyway.
* [[Thinktank]] (''minor''): The 2 yellow doors by the blocks do not need to be opened.
* [[Thinktank]] (''minor''): The 2 yellow doors by the blocks do not need to be opened.
* [[Deadmeat]] (''minor''): Chip still has [[flippers]] after clearing the [[glider]], so the block does not need to be used to remove the water.
* [[Hired Hand]] (''minor''): There is no socket in the level.
* [[Hired Hand]] (''minor''): There is no socket in the level.
* [[Slambam]] (''major'')
* [[Slambam]] (''major'')
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