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  • ...t levels of [[Chip's Challenge 1]], entitled ''Lesson 1'' through ''Lesson 8'' * The first nine levels of [[Chip's Challenge Level Pack 1]], though not labelled in numeric order
    14 KB (2,200 words) - 21:59, 17 March 2024
  • ...Hoola. His far more recent level set, EricS2, is much shorter with only 30 levels and does not have a storyline. [[Tile World 2]] is currently maintained by Eric.
    8 KB (1,025 words) - 22:58, 3 March 2024
  • == [[:Category:Levels designed by Tyler Sontag|Levels in official packs]] == ...vels on sets.bitbusters.club]</ref> Albeit heavily flawed with many of the levels being unsolvable, this set is [http://davidstolp.com/old/chips/overall.php?
    10 KB (1,483 words) - 04:21, 8 April 2024
  • '''Josh Lee''', also known by his CC alias '''Flareon350''', is a well known [[Chipsters|Chipster]] who i ==[[:Category:Levels designed by Josh Lee|Levels in official packs]]==
    27 KB (4,296 words) - 21:40, 24 April 2024
  • | This page is specifically about the '''original set of levels''' that shipped with Chip's Challenge. For the game itself, see [[MSCC]] ( |num levels = 149
    21 KB (2,357 words) - 20:16, 11 May 2024
  • |num levels = 149 ...ack 3|CCLP3]]. The confusing name is a reference to the fact that CCLP1 is designed specifically for beginners to learn and experience the basics of the game b
    22 KB (2,491 words) - 19:54, 3 May 2021
  • ...whole or part, that are solvable in a way different from how the level is designed to operate. Busts are usually accidents on the part of the level designer a ...efers to the part of the level which does not work properly, or the method by which the level is broken, such as an [[ice]] space next to a [[force floor
    29 KB (4,790 words) - 21:43, 1 May 2024