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The page Suspended Animation mentions that "However, due to the restriction on the number of allowed trap connections in a DAT file, only some of the monsters could be "animated"." What is that limit exactly? I can't find the number anywhere, but in one level I was making, ChipEdit refused to make more trap connections after the 25th connection. I also had a bunch of clone connections (I imagine there's a limit to that as well), so I'm not sure if the maximum number of trap connections is dependent on other things in the level. Random 8 (talk) 03:21, October 10, 2012 (UTC)

I'll go ahead and state the limit as 25 (31 for clone machines) and let someone else correct it if needed. Random 8 (talk) 17:49, November 18, 2012 (UTC)