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{{Infobox Level | {{Infobox Level | ||
| | |name = Neptune | ||
|image = [[File:CCLP2 Level 148.png|300px]] | |||
|levelset = Chip's Challenge Level Pack 2 | |||
|level = 148 | |level = 148 | ||
| | |designer = Luc Longpré | ||
|password = XDXW | |||
|chips required = 15 | |||
|chips available = 16 (one extra) | |||
|time = 600 | |||
|bold ms = 550 | |||
|bold lynx = 547 | |||
|difficulty ms = 4 | |||
|bold difficulty ms = 2 | |||
|bold complexity ms = 5 | |||
|difficulty lynx = 4 | |||
|bold difficulty lynx = 4 | |||
|bold complexity lynx = 4 | |||
}} | }} | ||
'''Neptune''' is the 148th level in [[Chip's Challenge Level Pack 2]]. It is the only level that [[Luc Longpré]] ever designed and is the fourth of five [[secret level]]s of CCLP2. This planetary challenge requires Chip to redirect the fireballs through a path created through the "planet" in the center, or otherwise around it, and then south to a wide foyer with a [[blue button]] and [[green button]] in it, in order to switch the buttons for Chip. However, the [[fireball]]s can often get unmanageable, although Chip can certainly stop the cloning despite giving up some time to do so. | '''Neptune''' is the 148th level in [[Chip's Challenge Level Pack 2]]. It is the only level that [[Luc Longpré]] ever designed and is the fourth of five [[secret level]]s of CCLP2. This planetary challenge requires Chip to redirect the fireballs through a path created through the "planet" in the center, or otherwise around it, and then south to a wide foyer with a [[blue button]] and [[green button]] in it, in order to switch the buttons for Chip. However, the [[fireball]]s can often get unmanageable, although Chip can certainly stop the cloning despite giving up some time to do so. | ||