Please create an account or Login! Have fun!
Editing Commit Suicide?
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level | ||
| | |name = Commit Suicide? | ||
|image = [[Image:CCLP3 Level 132.png|300px]] | |||
|levelset = [[Chip's Challenge Level Pack 3]] | |||
|level = 132 | |level = 132 | ||
| | |password = BDCG | ||
|hint = No | |||
|chips required = 30 (only 29 can be collected without [[cook]]ing the level) | |||
|chips available = 56 | |||
|time = 400 | |||
|bold = 339 MS / 336 Lynx | |||
|difficulty = 2 | |||
|bold difficulty = 2 | |||
}} | }} | ||
'''Commit Suicide?''' is the 132nd level in [[Chip's Challenge Level Pack 3]]. Named because collecting enough chips to pass the [[socket]] will drop Chip out of a [[teleport]] into the wrong part of the level, where all nine [[monster]]s reside inside small traps, [[Ida Roberthson]] utilizes a level theme that is gaining popularity. | '''Commit Suicide?''' is the 132nd level in [[Chip's Challenge Level Pack 3]]. Named because collecting enough chips to pass the [[socket]] will drop Chip out of a [[teleport]] into the wrong part of the level, where all nine [[monster]]s reside inside small traps, [[Ida Roberthson]] utilizes a level theme that is gaining popularity. | ||
Line 9: | Line 19: | ||
Only the two chips in front of the room can be taken safely; walk around the outer edge for the blue key in this room (and ignore the [[yellow key]]). Use the three blue keys to enter a brief [[Sokoban level|Sokoban]] section: push blocks 3 and 4 L, then block 3 2U into one [[bomb]], and blocks 2 and 1 U and block 2 west to reach the [[green key]]. Proceed past the two [[lock]]s, [[thief]] and over the [[Joyride II]] section on the bottom - dodging DU between the chips, so as to only take one chip from the [[force floor]]s - and now follow the path to the teleport into the [[exit]]. | Only the two chips in front of the room can be taken safely; walk around the outer edge for the blue key in this room (and ignore the [[yellow key]]). Use the three blue keys to enter a brief [[Sokoban level|Sokoban]] section: push blocks 3 and 4 L, then block 3 2U into one [[bomb]], and blocks 2 and 1 U and block 2 west to reach the [[green key]]. Proceed past the two [[lock]]s, [[thief]] and over the [[Joyride II]] section on the bottom - dodging DU between the chips, so as to only take one chip from the [[force floor]]s - and now follow the path to the teleport into the [[exit]]. | ||
== Walkthrough == | == Walkthrough == |