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{{Infobox Level
{{Infobox Level New|
|pack = cclp2
|name = Wormwood
|image = [[Image:CCLP2 Level 144.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|level = 144
|level = 144
|image = [[File:CCLP2 Level 144.png|300px]]
|password = FXIX
|hint = Symbolically, what kind of armor do you want to use a block as? Think of them as old-fashioned [[nail]]s.
|hint = Symbolically, what kind of armor do you want to use a block as? Think of them as old-fashioned [[nail]]s.
|chips required = 111
|chips available = 111
|time = 600
|bold ms = 539
|bold lynx = 538
|difficulty ms = 4
|bold difficulty ms = 3
|bold complexity ms = 4
|difficulty lynx = 4
|bold difficulty lynx = 4
|bold complexity lynx = 4
}}
}}


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== 490 route ==
== 490 route ==
The [[no boost route]] requires Chip to collect no more than 17 chips when getting out of the start room, such that no more than 19 fireballs can clone - 17 for each chip, one on the start and one that remains in existence on the [[clone machine]] but cannot enter view. The simplest path is 7R 8D RLU [2] RD and out, in [[odd step]]. The cloning is controlled by a [[glider]] that can only be stopped with a [[block]], and only afterwards can Chip release the [[toggle wall]] safely.
The [[no boost route]] requires Chip to collect no more than 17 chips when getting out of the start room, such that no more than 19 fireballs can clone - 17 for each chip, one on the start and one that remains in existence on the [[clone machine]] but cannot enter view. The simplest path is 7R 8D RLU [2] RD and out, in [[odd step]]. The cloning is controlled by a [[glider]] that can only be stopped with a [[block]], and only afterwards can Chip release the [[toggle wall]] safely.


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== 539 route ==
== 539 route ==
The 539 [[busted]] solution, shown second, strategically moves the [[teeth]] in front of a winding stream where the fireballs will enter, trapping them until Chip returns to the beginning. With enough chips taken out of the room, Chip can escape before he is overwhelmed by the fireballs. Odd step is also recommended.
The 539 [[busted]] solution, shown second, strategically moves the [[teeth]] in front of a winding stream where the fireballs will enter, trapping them until Chip returns to the beginning. With enough chips taken out of the room, Chip can escape before he is overwhelmed by the fireballs. Odd step is also recommended.


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Go back to the start, collect the chips along the very bottom edge and trudge through the [[fire]] and force floors to a lone chip. Take the chips on the left end and get out quick with 3R 3D 4R 2U 2L 2U RDR [1] URD 3R U 2L, then walk to the exit. For the ending sequence, see Fireflies.
Go back to the start, collect the chips along the very bottom edge and trudge through the [[fire]] and force floors to a lone chip. Take the chips on the left end and get out quick with 3R 3D 4R 2U 2L 2U RDR [1] URD 3R U 2L, then walk to the exit. For the ending sequence, see Fireflies.


== Unsolvability in [[Lynx ruleset|Lynx]] ==
== Unsolvability in [[Lynx]] ==
Wormwood is not possible in Lynx. The [[hint]] will stop the block from leaving its room; to fix this, move the hint to a location such as [18, 16]. The teeth cannot die in fire, so it is also necessary to make an element switch: fire, fire boots and fireballs into [[water]], [[flippers]] and gliders, or (as is done in [[CCLXP2]]) add a [[trap]] to trap the teeth. Even after all the fixes, [[block slapping]] ends the problem of the 49 blocks since any one of them can be used.


== Full level map ==
Wormwood is not possible in Lynx. The [[hint]] will stop the block from leaving its room; to fix this, move the hint to a location such as [18, 16]. The teeth cannot die in fire, so it is also necessary to make an element switch <!--or just add a bomb?-->: fire, fire boots and fireballs into [[water]], [[flippers]] and gliders. Even after all the fixes, [[block slapping]] ends the problem of the 49 blocks since any one of them can be used.
[[File:Cclp2_full_map_level_144.png|500px]]  


== Walkthrough ==
== Walkthrough ==
{{#ev:youtube|QAdbXEnPDCM}}
{{#ev:youtube|qLghW-gm6b4}}
{{#ev:youtube|qLghW-gm6b4}}


{{Level Progression|Trapped|Gauntlet}}
{{Level Progression|Trapped|Gauntlet}}
[[Category:Levels unsolvable in Lynx]]
[[Category:Levels unsolvable in Lynx]]
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