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{{Infobox Level|name = Ruinous Plaza|image = [[Image:CCLP4_Level_58.png|300px]]|levelset = [[Chip's Challenge Level Pack 4]]|level = 58|password = YBOO|hint = Explore these ruins and collect all fourteen yellow keys to reach the exit.|chips required = 12|chips available = 12|time = 450|bold ms = Unknown|bold lynx = Unknown|bold cc2 = ---|difficulty = 2|bold difficulty = 1|bold complexity = 1}}'''Ruinous Plaza''' is the 58th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Josh Lee]]. It was originally titled ''Spatial Ruins'', but was renamed to avoid confusion to a similar titled [[Aquatic Ruins|level]] later in the set.{{Level Progression|Bisection|Blockpick}} | {{Infobox Level|name = Ruinous Plaza|image = [[Image:CCLP4_Level_58.png|300px]]|levelset = [[Chip's Challenge Level Pack 4]]|level = 58|password = YBOO|hint = Explore these ruins and collect all fourteen yellow keys to reach the exit.|chips required = 12|chips available = 12|time = 450|bold ms = Unknown|bold lynx = Unknown|bold cc2 = ---|difficulty = 2|bold difficulty = 1|bold complexity = 1}} | ||
'''Ruinous Plaza''' is the 58th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Josh Lee]]. It was originally titled ''Spatial Ruins'', but was renamed to avoid confusion to a similar titled [[Aquatic Ruins|level]] later in the set. Its new title references the fact that the wall configuration is similar to that of [[Floating Plaza]] from [[CCLP3]]. | |||
{{Level Progression|Bisection|Blockpick}} |
Revision as of 20:05, 16 January 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
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Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Hint | Explore these ruins and collect all fourteen yellow keys to reach the exit. |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Ruinous Plaza is the 58th level in Chip's Challenge Level Pack 4. It was created by Josh Lee. It was originally titled Spatial Ruins, but was renamed to avoid confusion to a similar titled level later in the set. Its new title references the fact that the wall configuration is similar to that of Floating Plaza from CCLP3.
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