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{{Infobox Tile|
{{Infobox Game Tile
|name = Burned chip
|image = [[Image:Chip_In_Fire.png]] [[Image:Chip_Burned.png]]
|image = [[Image:Chip_In_Fire.png]] [[Image:Chip_Burned.png]]
|index = 52 (''With fire''), 53 (''Smoke only'')
|cc1 = Yes
|cc2 =
|cc1index  = 52 (''With fire''), 53 (''Smoke only'')
|multidirectional = No
|multidirectional = No
|moves = No
|moves = No
}}
}}


A '''Burned Chip''' is a special tile, not seen in [[Chip's Challenge 1]], that looks like Chip after having stepped in [[fire]], and can be in one of two forms: with fire underneath, which looks just like what happens when Chip actually dies in fire, and without, which simply omits the fire underneath.
A '''Burned Chip''' is a special tile, not seen in [[Chip's Challenge 1]], that looks like [[Chip]] after having stepped in [[fire]], and can be in one of two forms: with fire underneath, which looks just like what happens when Chip actually dies in fire, and without, which simply omits the fire underneath.


Burned Chip tiles act as [[wall]]s, with no special properties. In [[Tile World]]'s [[Lynx]] mode, both Burned Chips are converted to [[wall]] tiles.
Burned Chip tiles act as [[wall]]s, with no special properties. In [[Tile World]]'s [[Lynx]] mode, both Burned Chips are converted to [[wall]] tiles.

Revision as of 08:54, 19 January 2019

Template:Infobox Game Tile

A Burned Chip is a special tile, not seen in Chip's Challenge 1, that looks like Chip after having stepped in fire, and can be in one of two forms: with fire underneath, which looks just like what happens when Chip actually dies in fire, and without, which simply omits the fire underneath.

Burned Chip tiles act as walls, with no special properties. In Tile World's Lynx mode, both Burned Chips are converted to wall tiles.

See also