Please create an account or Login! Have fun!
Glitch: Difference between revisions
Jump to navigation
Jump to search
Tylersontag (talk | contribs) No edit summary |
Tylersontag (talk | contribs) m (Text replacement - "Data Resetting" to "Data resetting") |
||
Line 27: | Line 27: | ||
The two glitches which are used in [[insane level]]s: | The two glitches which are used in [[insane level]]s: | ||
* [[Data | * [[Data resetting]] | ||
* [[Multiple Tank Glitch]] | * [[Multiple Tank Glitch]] | ||
<!-- Add glitches in Tile World (not those reproducing the Microsoft version) (I don't have Tile World) --> | <!-- Add glitches in Tile World (not those reproducing the Microsoft version) (I don't have Tile World) --> | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 02:57, 21 January 2019
A glitch in Chip's Challenge is a fault in the program which is caused by a coding error. The majority of glitches occur in Microsoft's version of Chip's Challenge, which was released in 1992. The MS emulation version of Tile World deliberately reproduces these glitches in order to maintain a fair basis for scorekeeping.
The more basic glitches in the MS version are:
- Controller and Boss Glitch
- Teleport Skip Glitch
- Mouse Panel Glitch
- Long First Second Glitch
- Button Smash Glitch
- Tank Top Glitch
- 00Tile
Five other more advanced glitches, requiring more conditions to use, are the following:
Finally, there are three additional glitches which can cause Chip's Challenge itself to crash:
The two glitches which are used in insane levels: